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Old 12-26-2007, 05:32 PM   #1
SivakDrac
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Default Homebrew NES game by me (demo)

I've been messing around with 6502 programming and have made a game that's getting there in terms of completion.

Anyway, the game is pretty simple. Be the one who takes the last gem from the screen to win. The computer AI will beat you if you make a wrong move. It plays up to around level 12 or so before repeating/crashing. I'll address these issues later. Any thoughts, let me know.

So: http://www.nintendoage.com/_usermedia//Geminim%2EzipGet it</a>
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Old 01-02-2008, 05:51 AM   #2
ohthatsnasty
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Default Re: Homebrew NES game by me (demo)

you seem to know hat yoyur doing would you be able to tell me how to use the zsnes cheats im having problems loading them?
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Old 01-02-2008, 03:16 PM   #3
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Default Re: Homebrew NES game by me (demo)

blah I was kind of hoping that this thread would get more responses. I like to see more homebrew NES shit.
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Old 01-02-2008, 07:48 PM   #4
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Default Re: Homebrew NES game by me (demo)

> blah I was kind of hoping that this thread would get more
> responses. I like to see more homebrew NES shit.

Maybe it will when I finish this... There's a newer version and the link should still be the same. I don't recall what I had done at the time I posted this, but if anyone got this at that time, try the newer one.
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Old 01-03-2008, 06:08 PM   #5
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Default Re: Homebrew NES game by me (demo)

> you seem to know hat yoyur doing would you be able to tell
> me how to use the zsnes cheats im having problems loading
> them?

This post reeks of fail.

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Old 01-13-2008, 06:13 AM   #6
SivakDrac
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Default Re: Homebrew NES game by me (demo)

Just a small update: There is a new version of the demo up. Has a somewhat-working randomized computer AI that comes into play if no good move is available. Less-obvious it's got no good move.

The link in the first post should take you to the new file.
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