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11-19-2008, 04:32 PM
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#1
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Junior Member
Join Date: Nov 2008
Posts: 16
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Mega Man 9 NSFs
Hi everyone, a lot of you may or may not know me but my name's Mathew Valente, known most by the alias "tssf".
Anyway, to get to the point, I recreated the entire Mega Man 9 soundtrack in S3M, then used the tool S3M2NSF to convert it all to NSF. It took a fair amount of time, and I never planned on doing the whole soundtrack, but once I got started I just couldn't stop. Haha.
Anyway, I thought I'd let people know about this and see if anyone was interested. I submitted the NSFs to Zophar's NSF archive, however I'm not sure if there's anything in the rules stating the NSF *must* be ripped from a game, and not created from scratch.
Anyway, here it is if anyone's interested in hearing.
Enjoy.
P.s. Wasn't sure where to post this message, so I chose this board. If I chose the wrong one, I apologize. Hehe.
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11-21-2008, 12:59 PM
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#2
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Junior Member
Join Date: Nov 2008
Posts: 16
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Hm, a few views but no comments.
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11-21-2008, 01:32 PM
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#3
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Senior Member
Join Date: Oct 2001
Location: Chaoyang, Beijing, China
Posts: 826
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That's really cool. Is there any way to merge it all into one NSF file, or are the programs all too different?
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11-21-2008, 03:54 PM
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#4
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Senior Member
Join Date: Mar 2004
Location: NY State in the US
Posts: 17,439
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Ah, nice. I didn't know anyone had recreated the whole soundtrack in this way yet.  I'll give it a listen.
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11-21-2008, 09:40 PM
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#5
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Junior Member
Join Date: Nov 2008
Posts: 16
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D--: Unfortunately not, since the S3M's are converted to NSFs one by one, I'm sure S3M2NSF treats each NSF as it's own "game" as it were. The music in NES standards are probably so large because of the S3M format nature that it wouldn't work in one NSF.
If I had a custom made music system that supported macro instrumentation, tempos and the like..and maybe an S3M to that format converter..well, things might be much different.
Hell maybe if I get bored enough, I'll make this soundtrack for the GBC using my GBC music software.. okay maybe no.
The 9th Sage: Cool, any comments would be appreciated..I really did work a long time on these songs.  I strived for accuracy but there are a couple errors I noticed in one or two songs that I could have made better..however I've already released the soundtrack to various NSF archives.
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11-22-2008, 02:42 AM
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#6
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Senior Member
Join Date: Jul 2008
Location: Hell...or Arkansas.
Posts: 292
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Wait...we are talking about Mega Man 9 which came out on the Virtual Console, right?
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11-22-2008, 03:36 AM
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#7
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Junior Member
Join Date: Nov 2008
Posts: 16
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Er, yeah..well, WiiWare..same difference right?
These NSFs were recreated from scratch by me via S3M, they're not dumped from any roms.
Tomorrow I'm going to be fixing a couple songs that I noticed I had some problems in. I guess my perfectionist side just won't let it end.
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11-22-2008, 07:04 AM
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#8
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Member
Join Date: Apr 2002
Location: Bogota, Colombia
Posts: 5,415
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I'm betting if you look at the NSF format, you can merge them yourself.
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11-22-2008, 07:41 AM
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#9
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Senior Member
Join Date: Jul 2008
Location: Hell...or Arkansas.
Posts: 292
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Quote:
Originally Posted by tssf
Er, yeah..well, WiiWare..same difference right?
These NSFs were recreated from scratch by me via S3M, they're not dumped from any roms.
Tomorrow I'm going to be fixing a couple songs that I noticed I had some problems in. I guess my perfectionist side just won't let it end.
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Umm...I thought NSFs were NES music files, essentially. Not WiiWare, though. Well, I'll be damned...totally blew that theory out of the water.
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11-22-2008, 08:09 AM
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#10
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Senior Member
Join Date: Oct 2001
Location: Chaoyang, Beijing, China
Posts: 826
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Quote:
Originally Posted by Rattlehead
Umm...I thought NSFs were NES music files, essentially. Not WiiWare, though. Well, I'll be damned...totally blew that theory out of the water.
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Quote:
Originally Posted by tssf
Anyway, to get to the point, I recreated the entire Mega Man 9 soundtrack in S3M, then used the tool S3M2NSF to convert it all to NSF. It took a fair amount of time, and I never planned on doing the whole soundtrack, but once I got started I just couldn't stop. Haha.
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