Zophar's Message Domain

Go Back   Zophar's Message Domain > Emulation Talk > General Emulation

Reply
 
Thread Tools Display Modes
Old 09-08-2005, 06:59 PM   #1
hcs
Senior Member
 
hcs's Avatar
 
Join Date: Oct 2001
Location: California
Posts: 1,585
Default 64th Note v1.0 (beta)

I'm currently putting 64th Note v1.0 through beta testing, so I'm announcing it here as well as on my own forums so it can get tested as much as possible.
v1.0 is based on Project 64 1.6 (rather than the previous incarnation's 1.4) and has all the features of v0.09 except Audio HLE (I'm still not sure if I'll put that back in). It runs USF sets the previous versions wouldn't, such as Mario Party, Bust-a-Move '99, and Mischief Makers and has a single DLL (rather than in_usf.dll and the additional RSP.dll that was always needed for previous releases). It still crashes under seemingly random circumstances (though it's generally stable), so I'm looking for someone to get it crashing reliably to give me somewhere to look.
You can get it http://www.halleyscometsoftware.com/...?showthread=48from my forum</a> (the most recent version is on http://www.halleyscometsoftware.com/...=48&showpage=3Page 3</a>) or from http://www.halleyscometsoftware.com/usf/64thv100b3.zipthis direct link</a>.

Oh, and for those who don't know, 64th Note is a http://www.halleyscometsoftware.com/usfUSF</a> plugin for http://www.winamp.comWinamp</a>.

[edit]
plugin is currently at 1.0 beta 3<P ID="edit"><FONT class="small">Edited by hcs on 09/08/05 02:01 PM.</FONT></P>
hcs is offline   Reply With Quote
Old 09-08-2005, 08:34 PM   #2
Cornellius
Senior Member
 
Cornellius's Avatar
 
Join Date: Oct 2001
Location: Québec/Canada
Posts: 2,787
Default Re: 64th Note v1.0 (beta)

I'll give it a try, but with Foobar2000 through the Winamp Wrapper plugin.
__________________
My job

Industrial electronic technician
Industrial mechanic (Millwright)
Cornellius is offline   Reply With Quote
Old 09-08-2005, 08:40 PM   #3
Cornellius
Senior Member
 
Cornellius's Avatar
 
Join Date: Oct 2001
Location: Québec/Canada
Posts: 2,787
Default Re: 64th Note v1.0 (beta)

> I'll give it a try, but with Foobar2000 through the Winamp
> Wrapper plugin.

Edit: Crahses in Foobar2000, but I just downloaded Winamp and it seems to work fine for me.

Edit 2: Damn, I was sure I was editing my first post.<P ID="edit"><FONT class="small">Edited by Cornellius on 09/08/05 03:41 PM.</FONT></P>
__________________
My job

Industrial electronic technician
Industrial mechanic (Millwright)
Cornellius is offline   Reply With Quote
Old 09-09-2005, 02:18 AM   #4
The 9th Sage
Senior Member
 
The 9th Sage's Avatar
 
Join Date: Mar 2004
Location: NY State in the US
Posts: 17,439
Default Re: 64th Note v1.0 (beta)

There's a Mischief Makers rip? Niice...can't find it anywhere though, heh. I'll have to test this plug-in out later..I'll try my best to break it.
__________________
Just can't wait to bomb some Dodongos.
---
http://www.xanga.com/zeldadd

Twitter
The 9th Sage is offline   Reply With Quote
Old 09-09-2005, 03:05 AM   #5
Lillymon
Senior Member
 
Lillymon's Avatar
 
Join Date: Apr 2002
Location: England
Posts: 2,379
Default Re: 64th Note v1.0 (beta)

> There's a Mischief Makers rip? Niice...can't find it
> anywhere though, heh.

It's on the http://www.halleyscometsoftware.com/usf/USF page</a>. Use your browser to search for Mischief Makers, but be aware that it's a preliminary rip.

Also, that page may be easier to use if the USFs were arranged alphabetically.
__________________
Amelia Explains It All - Eventually. Probably.
Lillymon is offline   Reply With Quote
Old 09-09-2005, 03:16 AM   #6
hcs
Senior Member
 
hcs's Avatar
 
Join Date: Oct 2001
Location: California
Posts: 1,585
Default Re: 64th Note v1.0 (beta)

> Also, that page may be easier to use if the USFs were arranged alphabetically.

It can be arranged alphabetically, the title of the Title column is a hyperlink which changes the sort to descending game name order. Default is date last updated, you can also sort by number of downloads (though rip are not tracked by the system until they are released).
I thought the link was fairly obvious, perhaps I should change it to "(sort by) Title" where "(sort by)" is the link.
hcs is offline   Reply With Quote
Old 09-09-2005, 03:15 PM   #7
hcs
Senior Member
 
hcs's Avatar
 
Join Date: Oct 2001
Location: California
Posts: 1,585
Default Re: 64th Note v1.0 (beta)

v1.0 beta4, which fixes at least one cause of crashes, is http://www.halleyscometsoftware.com/...=48&showpage=4here</a> (or http://www.halleyscometsoftware.com/usf/64thv100b4.ziphere</a>).
hcs is offline   Reply With Quote
Old 09-09-2005, 10:34 PM   #8
AkaneJones
Senior Member
 
AkaneJones's Avatar
 
Join Date: Aug 2001
Posts: 1,668
Default Re: 64th Note v1.0 (beta)

Hum, I'm getting a fadding problem with it. I don't think extremly short USF like ZeldaOoT's Item Catch should fade out and it does it right from the start.
It's set to fade for 5sec. is it not, but there doesn't seem to have anything to tell it not to fade on non-repeating songs like Item Catch and Ocarina tunes.
Error 2: Song skiping, keeps skipping songs in the play list it finish one and then skips ones mosted notable in Mystic Ninja Staring Goemon. It seems pretty arbitry.
AkaneJones is offline   Reply With Quote
Old 09-09-2005, 11:29 PM   #9
Isildur
Senior Member
 
Isildur's Avatar
 
Join Date: Nov 2004
Posts: 1,339
Default Re: 64th Note v1.0 (beta)

> Hum, I'm getting a fadding problem with it.

Me too; for no particular reason it starts playing the Macarena.


<p id="signature"><center><a href=http://1001insomniacnights.com><img src=http://pages.nyu.edu/~jc73/misc/1k1IN.gif border=0>
1k1IN:</a><font color=#903030>A Dark Comedy About 2 Roomates</font></center></p>
__________________
Holding out for Hostess Snack Cakes...
Isildur is offline   Reply With Quote
Old 09-10-2005, 01:12 AM   #10
hcs
Senior Member
 
hcs's Avatar
 
Join Date: Oct 2001
Location: California
Posts: 1,585
Default Re: 64th Note v1.0 (beta)

> Hum, I'm getting a fadding problem with it. I don't think
> extremly short USF like ZeldaOoT's Item Catch should fade
> out and it does it right from the start.

Crap, I'm surprised no one noticed this before... I don't have the code in front of me right now but I think I know what it is. Will be fixed soon.

> Error 2: Song skiping, keeps skipping songs in the play list
> it finish one and then skips ones mosted notable in Mystic
> Ninja Staring Goemon. It seems pretty arbitry.

I've heard this once from another user, can't think of anything that could cause it and I don't see it myself. I'll take a closer look at MNSG behavior.
Could you try running the problematic tracks again, but with Detect Silence disabled? It might be a problem with that.

Thanks for testing it.<P ID="edit"><FONT class="small">Edited by hcs on 09/09/05 08:15 PM.</FONT></P>
hcs is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:26 PM.

Contact Us - Zophar's Domain - Archive - Top

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.