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View Poll Results: What's your prefered difficulty
Insane: No mercy. Old school Nes style rage inducers 6 13.64%
Hard: Frustratingly control breakingly hard 7 15.91%
Moderate: Right mix of challenge and frustration. Just right 27 61.36%
Easy: Boring casual gamers zone 4 9.09%
Voters: 44. You may not vote on this poll

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Old 11-01-2009, 04:32 PM   #91
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Something tells me that there's not a single person on this board who would have any hope of beating Colossal Cave Adventure.
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Old 11-01-2009, 04:39 PM   #92
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Quote:
Originally Posted by nensondubois View Post
They did a shit job porting it since you can't dump SPCs from it.
Huh? How's it make the port terrible because you can't dump SPC files in an emulator while running the game?
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Old 11-01-2009, 05:12 PM   #93
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Quote:
Originally Posted by nensondubois View Post
They did a shit job porting it since you can't dump SPCs from it.
yes, I could see the development team discussing it now:

"Hey so should we load all of the track data into SPC RAM?"
"Naw let's use something proprietary so that the one person that cares won't be able to dump it to SPC. You know that one format that won't been invented yet for another 10 or so years that we possibly couldn't know about in the first place"

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Old 11-01-2009, 05:31 PM   #94
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But see, if a game doesn't have it's soundtrack on snesmusic.org, it's because the game sucks. Since you can't dump the SPCs from Another World, the soundtrack obviously doesn't appear on snesmusic.org, thus the game must suck.
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Old 11-01-2009, 10:44 PM   #95
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Actually, to be honest; many people want the soundtrack in SPC format. The SPC format was basically invented with the chip. Just people learning to dump the chip's ram and tagging was what made it what it is today. It has it's ups and downs compared to the xsf formats.

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Old 11-01-2009, 10:55 PM   #96
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You'd have to be seriously stretching the definition of the word "many" for that statement to be true. I'm pretty sure if you add up the total number of people who have listened to a single SPC file at any point in history, you're probably not even coming close to an amount that constitutes "many".

I think many people find the SPC format (and any other console based format) to be a complete pain in the ass and much prefer their music in MP3 or OGG format.
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Old 11-02-2009, 04:28 AM   #97
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It might be neat to have, but you can't say the port of it is terrible because you can't dump SPCs from it (that's the point). I mean, that's like me saying my computer sucks because it won't make me breakfast in the morning. It's not exactly a feature that the SNES is supposed to have. I don't think Nintendo told the devs "Ok you guys...make sure that years from now when emulators catch up to what we're doing that people can cleanly dump the RAM of the sound chip so they can play the music on their computers."

Anyway, someone might be able to rip it as an SNSF (the PSF style format that's for SNES games). There are a few problem games/tracks ripped, such as that Lord of the Rings game (that evidently uses it's own sound subsystem and only uses the SPC for output), as well as the intro track to Tales of Phantasia.
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Old 11-02-2009, 10:29 PM   #98
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They already are ripping SNSFs. Wario's Woods was the first. I guess we need to wait.

Another gaming experience:

A Boy and His Blob has lead me to believe that this is the second hardest game of all time. when you first start out, you have absolutely no idea on what to do but after a half an hour you figure out that you need to feed the blob jelleybeans to turn him into things. About a full hour it will take you to realize that you need to go down into the subway and turn him into a hole to make you fall and it will take you a little while longer to figure out that have to make another hole in the ground. You may take the rocket over the house to later waste your time to find that you went the wrong way! (That's just the beginning! Imagine ho difficult the rest of the game is!)

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Old 11-03-2009, 01:26 AM   #99
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Yeah, that game is just unfriendly. :P
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Old 08-29-2011, 09:10 AM   #100
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I see Castlevania Dracula X is the hardest game I have ever played. Especially the Dracula battle. I couldn't decrease even a half of his life bar before I fall into the bottomless pit!
Wonderful music, but insanely hard gameplay.
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