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Old 12-01-2005, 05:04 AM   #1
hcs
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Default in_cube: for all your GC Streamed audio needs

in_cube is an amalgamation of two winamp plugins I've been working on (in_adx for just about any Sega streamed game, including many on the GC; in_dsp for a bunch of related Gamecube streamed formats) and cube2wav (converts ADP files to WAV). So it's a unified player for Gamecube streamed audio. Doesn't support everything, and some things don't loop when they should or loop when they shouldn't, but it's a combination of all the best available.

http://www.halleyscometsoftware.com/files/in_cube00.zipin_cube v0.0</a>
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Old 12-01-2005, 07:35 AM   #2
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Default Re: in_cube: for all your GC Streamed audio needs

> working on (in_adx for just about any Sega streamed game,

will it work on Sega's PC games with adx sound? (such as Sonic Heroes PC)
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Old 12-01-2005, 03:53 PM   #3
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Default Re: in_cube: for all your GC Streamed audio needs

> will it work on Sega's PC games with adx sound? (such as
> Sonic Heroes PC)

Most likely. It's worked on all ADXs anyone's attempted to use it with. In that sense it is superior to the in_adx from which it derived, and the ADX player currently up on winamp.com. And it loops.
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Old 12-02-2005, 03:03 AM   #4
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Default Re: in_cube: for all your GC Streamed audio needs

> from which it derived, and the ADX player currently up on
> winamp.com. And it loops.
>
It worked indeed! Thanks a lot! You should've change your plugin name though as it gives the impression that it will only play GC music...maybe in_adxadvanced or something like that?
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Old 12-02-2005, 10:12 PM   #5
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Default Re: in_cube: for all your GC Streamed audio needs

> You should've change your
> plugin name though as it gives the impression that it will
> only play GC music...maybe in_adxadvanced or something like
> that?

Well, the intention is to play Gamecube music, and the majority of my work has gone into variants on the DSP format. When I hacked ADX support in an existing plugin to work better is covered a bunch of GC games, the other systems are just a side effect. A pleasant one, but still...

For precedent, see in_zip, which extracts rar, 7z, and a bunch of other archives.
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Old 02-10-2006, 02:35 PM   #6
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Default Re: in_cube: for all your GC Streamed audio needs

So, how do you exactly make this work? I recently have my new PC with DVD drive, and I don't know how to make it read the music files from the disk.

Yes, it's the first time i'm using this. Sue me.
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Old 02-10-2006, 03:54 PM   #7
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Default Re: in_cube: for all your GC Streamed audio needs

My method is to find dumps online. A PC DVD drive will not read Gamecube discs, no matter what anyone might tell you. It is possible to get the GC to read normal recordable DVDs, but that is another story.

One you have the dump (it'll be called either .gcm or .iso (completely misleadingly)) you use a program such as http://kojirou.free.fr/index.php?Language=EnglishGameCube Explorer</a> to extract the files from the Gamecube filesystem. Either the music files will play directly in in_cube or you'll have to do something with them as described on the in_cube page. Or maybe it won't work at all, depends on the game.
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Old 02-10-2006, 08:10 PM   #8
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Default Re: in_cube: for all your GC Streamed audio needs

Thanks for the helpful advice, but like the PSFs, don't you think there should be a downloadable music format for GC? It should be easier that way. I mean, how long does it take to find a site with Gamecube isos only for that? It would take forever for some.
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Old 02-10-2006, 08:32 PM   #9
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Default Re: in_cube: for all your GC Streamed audio needs

That's why it's easier to just find MP3s of the music.

Did those go out of style or something?
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Old 02-10-2006, 10:02 PM   #10
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Default Re: in_cube: for all your GC Streamed audio needs

> That's why it's easier to just find MP3s of the music.
>
> Did those go out of style or something?

those have that lovely restriction of not only being timed, but also not looping.
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