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Old 07-12-2009, 08:00 AM   #1
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ToastyCheesy's Avatar
Join Date: Apr 2007
Location: Port Orchard, WA
Posts: 234
Default bsnes v0.048 released!

AN update to byuu's SNES emulator, bsnes, has been released!

New in this release is the addition of Save State Support, a much requested feature.

Here is the complete changelog:
  • - Added save state support
  • - Added SPC7110 and OBC1 save state support
  • - Added new tools group, with new cheat code and save state managers
  • - Lots of new UI shortcuts: quick save state, quick load state, show state manager, etc
  • - Escape key will now close both the settings and tools group windows
  • - Added major speed-ups to both SuperFX and SA-1 emulation; both now run ~15-25% faster than v047
  • - Added new video filter, LQ2x; it's as fast as Scale2x while being almost as smooth as HQ2x
  • - Re-wrote HQ2x algorithm; code size was reduced to less than 10% of its original size with virtually no speed loss
  • - Corrected SuperFX2 cache access timing; fixes Stunt Race FX menus and slowdown in other titles
  • - Relaxed palette write limitations for PGA Tour Golf [Jonas Quinn]
  • - Fixed a slight timing issue that was breaking 'An Americal Tail - Feivel Goes West'
  • - Turned off auto-save of SRAM as it was causing slowdowns when writing to flash memory; can be re-enabled via bsnes.cfg -> system.autoSaveMemory = true
  • - Added bsnes.cfg -> system.autoHideMenus, defaults to false; when true, menu and status bars will be hidden upon entering fullscreen mode
  • - Added skeletons for ST011 and ST018 support. Both Quick-move titles get in-game now
  • - Re-wrote S-CPU and S-SMP processor cores to use templates, removed custom pre-processor
  • - Split PPUcounter into a base class inherited by both PPU and CPU; allows both cores to run out-of-order
  • - Split inline header functions to separate files, allows headers to be included in any order now

bsnes may be downloaded from the author's website here or from our archive here.
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