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Old 11-28-2005, 02:31 PM   #4
Junior Member
Join Date: Oct 2004
Posts: 18
Default Re: The Decline of ROM hacking.

Let's not forget that many games have already been translated. A lot of people (myself included) doesn't know ASML, and when you (and by that I mean me) find a japanese game with no ASML, a reasonable amount of kanji and great gameplay/graphics (for a Nes/Snes game) then it has in 9/10 cases already been translated by someone else. Not to mention that all the "great" untranslated titles have been "taken" as well (FF3 (Nes), FF5, SD3 etc. The list goes on).

I'm not complaining though, I hadn't even started when those titles were being worked on. <img src=smilies/cwm11.gif>

And like you said, a lot of ppl prefer N64/PS1/Saturn+. But it's not just the graphics. I could go on all day about how much I love old 2D games, (and I do, really) but the truth is: I can't for the life of me hack anything more advanced then Nes/Snes/GB/Megadrive etc. Simply because I do in no way know anything about programming. My "skills" consists only of fiddling with a hexeditor, while browsing through graphics in 1,2 and 4BPP. Sad but true.

Not that I'm a specialist at Nes or Snes. If it were'nt for the fact that other ppl already made all the Hexeditors I use (thank god for tablefiles) and Tileeditors, I would be just as stuck with FF3 (Snes) as I would be with FFX (assuming I actually tried to translate it). I suppose that if some kind soul were to grace us with all the PSX/N64/Saturn tools we would ever need, then the scene could get a bit more active. But that won't happen anytime soon, and I hate when noobs ask others to (basically) do everything for them (hence why I'm not expecting anyone else to do it for ME).

So, while more and more advanced programmers are qutting the scene, I'm doomed to watch how the Pokemon Hacking community is the first relevant hit when you search google for "romhacking".

<img src=smilies/cry.gif>
Advent_Kirby is offline   Reply With Quote