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Old 07-11-2007, 11:55 PM   #6
The 9th Sage
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Default Re: A few questions, most importantly for ZSNES sprite rendering.

> What confuses me
> is that the next gen games run flawlessly but these SNES
> games lag.

Go to that part in the game with Zsnes, hit F1, and display the FPS. If you are running an NTSC game (ie, anything from Japan or the US) then it should read 60 FPS at the most if you are getting the highest framerate, Europe (PAL) games will read 50 FPS at the most.

Probably if those read high, it's just a limit of the SNES. The SNES hardware can't display unlimited sprites, as I'm sure you know. To display more tricks have to be used that may dip the framerate a bit (or at least seems to generally).
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