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Old 07-11-2007, 08:47 PM   #4
Reaper man
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Join Date: Apr 2002
Location: Austin, TX
Posts: 5,409
Default Re: A few questions, most importantly for ZSNES sprite rendering.

> Well...the system tends to lag at those times sometimes as
> well. How's that for emulation accuracy?

yeah I figured. That's why I mentioned the FPS trick to see if it's a system or PC issue... then again, frame skip would kick on and speed wouldn't be affected. It would just get choppy. That just dawned on me, whoops.
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