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Old 07-11-2007, 03:38 PM   #3
The 9th Sage
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Default Re: A few questions, most importantly for ZSNES sprite rendering.

> First off, and most importantly, I'm having sprite limit
> issues on ZSNES. What I mean is that the emulator lags
> when there are too many sprites, or too much sprite activity
> on the screen.

Well...the system tends to lag at those times sometimes as well. How's that for emulation accuracy?
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