I think that I understand most of this, but I would like to know if there a way to set a breakpoint directly on a specific a register?
example1 : r17 == 0x5b
example2 : pc == 0x8004114
Ideally, I want to avoid reading/writing memory address from the game... So how 'execute address' from the breakpoint windows is working?
Thanks.
Last edited by BadPotato; 04-16-2010 at 09:22 PM.
|