Thread: BSNES (rules)
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Old 01-11-2006, 10:33 PM   #34
Isildur
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Default Re: BSNES (rules)

Wow, that looks really authentic. Nice work. =) Any plans to add pincushioning and image-expansion/contraction (as a result of changes in overall brightness), to fully simulate how many old TVs made it look, or is that going a bit overboard?

Heh, the following isn't really a filter issue, but if emulator authors really want to add in a neat little nostalgic touch, when shutting down an emulator there could be a contracting light rectangle with colored edges that gets brighter as it shrinks and becomes a bright point or line at the center (or three seperated points and lines), which then fades away.

That would only make sense, though, for emulators for the older systems, since by the '90s new CRTs didn't really do that so noticeably, since electron emission died off more rapidly from the electron guns in the newer tubes.
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