Re: ripping sounds from emulators
I don't remember having a problem with Snessor ripping all the samples from a ROM - it can rip sounds at the wrong pitch, though, making them sound totally different. I managed to rip the lazer sample from Starwing with Snessor and used it for lazer fire in Elite III: First Encounters. It's the same sample they used for weapon fire in the original Transformers cartoons <img src=smilies/magbiggrin.gif>
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