Re: Working FF5 and 6 stats
> making level ups worthless until then.
One word: HP
:P
> Has anyone ever written hacks for these games to change
> this? I realize that "traditional" RPG stat building isn't
> programmed into the games, but it should be possible to add
> it with some creative hacking.
FF6 might be done this way by perhaps using "hidden" espers or something.
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