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Old 08-27-2009, 12:59 AM   #10
InVerse
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Join Date: Jul 2002
Location: Midwest, U.S.
Posts: 1,489
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You never can tell how these things might work. Theoretically, the game you're working on shouldn't be overly retarded, considering it's the 4th game in the series and at least slightly likely to have an experienced team working on it, but I once worked on a game who's MTE system simply used the characters in the order that they appeared in the text, thus resulting in a compression scheme that was larger than the uncompressed text would have been.

A very important thing that needs to be taken into consideration when working on older games is that drugs were much more prevalent in the 80s than they are today. When something doesn't make sense, ask yourself this question: Would this make sense if I were smoking crack? Quite often, you'll discover that it does.
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