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Old 08-16-2005, 09:24 PM   #2
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Join Date: May 2000
Posts: 1,840
Default Re: Editing Intro Video Demos for Super metroid

Looked into this a bit... Haven't figured out the moves yet (though I have edited these accidentally in the past and am looking for them on purpose this time). Can tell you that the room you start in, your x/y position, and how long you stay on that particular intro are all variables that are set with the load/save point editor in SMILE (I'll have to expand the list so you can see them though).

On a side note... If you extend the time you stay in a particular part of the intro, so that you enter a door, you can play in the intro (items aren't available for pick-up).
Jathys is offline   Reply With Quote