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Forum: Rom Hack 09-01-2007, 12:44 AM
Replies: 3
Views: 2,356
Posted By archfeline
Re: GameBoy Advance Encoding - Golden Sun

Labmaster emailed the decompressed script to me. *wipes slobber off labmaster's feet*
He got it from running his program When the day comes that I must do it myself I guess I will be smarter....
Forum: Rom Hack 08-31-2007, 04:57 PM
Replies: 3
Views: 2,356
Posted By archfeline
Re: GameBoy Advance Encoding - Golden Sun

Awesome. Labmaster, bless his gaming heart, wrote a faq.

and thank you Master Assassin. I intend to be come a ninja assassin some fond moment in the future.

.. *** ...

Trying to work this...
Forum: Rom Hack 08-30-2007, 11:48 PM
Replies: 4
Views: 2,566
Posted By archfeline
Re: Golden Sun / ROM knowledge anyone

I did this the hard way. I automated the testing with an auto hot key script. I found 18 pairs of teams - 4 of these were previously known - that detour to Crossbone Isle. From these crews and some...
Forum: Rom Hack 08-30-2007, 11:19 PM
Replies: 3
Views: 2,356
Posted By archfeline
GameBoy Advance Encoding - Golden Sun

I am viewing the ROM for the GBA game Golden Sun with a hex viewer, XVI32. I want to see the story line dialog. It has got to be encoded.

Will someone tell me how to decode? It would be even...
Forum: Talk of the Town 07-15-2007, 06:42 PM
Replies: 6
Views: 5,299
Posted By archfeline
Re: VBA. sav needed not sa1

http://www.spacyhacks.de.vu/
http://code.google.com/p/gbxemu/


I found this link
» Download VBA-S build 2006/02/11
http://files.ngemu.com/gba/vba/downl...P_20060211.zip
on...
Forum: Talk of the Town 07-15-2007, 03:30 AM
Replies: 6
Views: 5,299
Posted By archfeline
Re: VBA. sav needed not sa1

I used a DOS program "linking VBA" so that I could transfer data from Book I to Book II of Golden Sun. It was easier than finding the GBA cable that I never use. That must be the culprit. I...
Forum: Talk of the Town 07-14-2007, 10:38 PM
Replies: 6
Views: 5,299
Posted By archfeline
Re: VBA. sav needed not sa1

> > VisualBoy Advance. I have been trying to reset the
> > configuration so that it saves my battery files as *sav.
> > VBA is now saving as *.sa1. I suppose that the problem
> for
> > someone...
Forum: Talk of the Town 07-13-2007, 06:15 PM
Replies: 6
Views: 5,299
Posted By archfeline
VBA. sav needed not sa1

VisualBoy Advance. I have been trying to reset the configuration so that it saves my battery files as *sav. VBA is now saving as *.sa1. I suppose that the problem for someone who knows how to do...
Forum: Rom Hack 07-09-2007, 08:28 PM
Replies: 4
Views: 2,566
Posted By archfeline
Golden Sun / ROM knowledge anyone

Golden Sun has a puzzle on the Tolbi-bound ship to choose 4 passengers as rowers so that the ship reaches Tolbi on time.

One assumes that you will always fail. I have been playing around with this...
Forum: Talk of the Town 06-01-2007, 07:37 PM
Replies: 1
Views: 1,824
Posted By archfeline
Action Replay Max DS/GBA ??? Anyone?

I have an Action Replay Max GBA/DS. I think that I read that it has the capability of uploading gamesaves for the GBA. If this device cannot upload GBA gamesaves, I would like to know. If there is...
Forum: Talk of the Town 11-20-2006, 01:04 PM
Replies: 9
Views: 2,592
Posted By archfeline
Donations for Amanda

Some of you may of heard of Steve who owns the Hacked board on gamefaqs. He is seeking donations to help out his friend and offering whatever he has to give in return. Here is his post copied from...
Forum: General Emulation 09-02-2006, 06:07 PM
Replies: 2
Views: 2,139
Posted By archfeline
The DS game Tao's Adventure

This game is vastly underplayed and underrated. Tao's Adventure is a Golden Opportunity for someone who can explore code and write a mechanics faq.

questions

1. Does giving gifts change...
Forum: Talk of the Town 06-10-2006, 11:07 PM
Replies: 7
Views: 3,990
Posted By archfeline
Re: Visual Boy Advance - ??bios??

I tried that emulator and I get a fatal error: The ROM image has crashed.

is what I posted. That being NO$GBA. If the emulator that crashed me were Visual Boy Advance and I intended to post...
Forum: Talk of the Town 06-10-2006, 09:43 PM
Replies: 7
Views: 3,990
Posted By archfeline
Re: Visual Boy Advance - ??bios??

<img src=smilies/werd.gif>

I tried that emulator and I get a fatal error: The ROM image has crashed.
<P ID="signature">I am smarter than this really.</P>
Forum: Talk of the Town 06-10-2006, 09:12 PM
Replies: 7
Views: 3,990
Posted By archfeline
Re: Visual Boy Advance - ??bios??

Thank you both.
<P ID="signature">I am smarter than this really.</P>
Forum: Talk of the Town 06-08-2006, 09:37 PM
Replies: 7
Views: 3,990
Posted By archfeline
Visual Boy Advance - ??bios??

I have the option of selecting a bios and I am running this on a Sony Crusoe - an old notebook. I am hoping to hear that someone wrote a bios that works well with it.

Game like Golden Sun and...
Forum: General Emulation 05-02-2006, 12:37 AM
Replies: 13
Views: 3,919
Posted By archfeline
Re: GBA GoldenSun debug room

Sand: you become sand and can move as sand.

password. Hah it is so easy if you download Paulygon's generator and play TLA on the emulator. This is because you use Paulygon's generator to convert...
Forum: General Emulation 04-30-2006, 05:16 AM
Replies: 13
Views: 3,919
Posted By archfeline
Re: GBA GoldenSun debug room

>...what was
> he doing with the cow to get stuck?
>

I never would have thought of this question. On a gamerelated perspective, however, he was most likely using "Sand."
<P ID="signature">I...
Forum: General Emulation 04-23-2006, 06:08 PM
Replies: 13
Views: 3,919
Posted By archfeline
Re: GBA GoldenSun debug room

>
> Hmm...so the save said 'Menu Test'? That's kind of
> interesting. What does this Last Sanctum trick do exactly?
>
Actually, I never knew that LST could be used the way that it is to enter...
Forum: General Emulation 04-22-2006, 12:08 AM
Replies: 13
Views: 3,919
Posted By archfeline
Re: GBA GoldenSun debug room

It can be done. I got into the debug room of Golden Sun: Book I, The Broken Seal, and back to Lalivero. I used Labmaster's protocol

This is the code I entered clicking on the code breaker choice...
Forum: General Emulation 04-14-2006, 03:35 AM
Replies: 13
Views: 3,919
Posted By archfeline
Re: GBA GoldenSun debug room

OK, now I am trying to modify items and psynergy. Does anyone have locations for Golden Sun (UE)? The addresses for the cartridge do not work. I suppose that I could do something like place 15...
Forum: General Emulation 04-13-2006, 10:25 PM
Replies: 13
Views: 3,919
Posted By archfeline
GBA GoldenSun debug room

Well, this post is not as iggerant as it was going to be at first. I figgered out how to reach the debug room. I opened Cheats - cheat list, chose add and typed in the codes. ... Here is gets...
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