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Search: Posts Made By: Advent_Kirby
Forum: Rom Hack 12-10-2005, 09:03 PM
Replies: 50
Views: 10,641
Posted By Advent_Kirby
Re: The Decline of ROM hacking.

> > ROMhacking.net
>
> That's a great site, we've needed it since Romhacking.com
> went MIA.

Actually, someone seems to have gone through the trouble of purchasing the domain, just to host a...
Forum: Rom Hack 12-06-2005, 09:50 AM
Replies: 7
Views: 2,167
Posted By Advent_Kirby
Re: PSX hacking doc finally updated

> Completely rewritten.
>
> Linkage
>
> Have fun...

Awsome. Are there any PSX-games that would be suitable to experiment with this on (i.e, games that have their text-files named properly...
Forum: Rom Hack 11-28-2005, 02:31 PM
Replies: 50
Views: 10,641
Posted By Advent_Kirby
Re: The Decline of ROM hacking.

Let's not forget that many games have already been translated. A lot of people (myself included) doesn't know ASML, and when you (and by that I mean me) find a japanese game with no ASML, a...
Forum: Rom Hack 11-16-2005, 10:34 PM
Replies: 76
Views: 14,368
Posted By Advent_Kirby
Re: I made two designs, one romaji/one english.

Flameshield: Up
Bags of sand: Full
Ice-spells: Cast

Neway. Here's the dummy-version (at least from what I make of it), since this topic now has reached 56 post, most of them being off topic in...
Forum: Rom Hack 11-16-2005, 09:50 PM
Replies: 4
Views: 1,653
Posted By Advent_Kirby
Re: X-Char Help

"Xchar by the creators of Xlate is a tile editor for rom images. Basically what that means is that with this, you can make your own sprites in effect completely changing an already created game. This...
Forum: Rom Hack 11-13-2005, 08:42 AM
Replies: 10
Views: 5,185
Posted By Advent_Kirby
Re: Snes Pointers

SoS continues to elude me, but here's something I (actually) found while playing around with Lufia 1 (pointers regarding equipment, found right above the text at &H55800).

(In order)
"Nothing"...
Forum: Rom Hack 11-12-2005, 05:17 PM
Replies: 5
Views: 3,002
Posted By Advent_Kirby
Re: DTE in Thingy32/tablefiles...

> Use something that isn't so outdated as Thingy32.
>
> Bongo`'s WindHex and Januschan's Translhextion are good
> choices. Each has its own advantages, but for the stuff you
> want to do, I...
Forum: Rom Hack 11-12-2005, 10:24 AM
Replies: 5
Views: 3,002
Posted By Advent_Kirby
DTE in Thingy32/tablefiles...

Question : Are there ways to set some DTE-combinations to "overwrite" (in Thingy tablefiles) when several hexdecimal DTE-combinations are typed in line?

Here are 2 examples:
...
Forum: Rom Hack 11-12-2005, 08:19 AM
Replies: 11
Views: 2,464
Posted By Advent_Kirby
Re: Using thingy, can't find "VICKS: Hold it! Think back to our briefing... ..."

> I downloaded the tbls and thingy. I got the tbls working but
> I can't find "VICKS: Hold it! Think back to our briefing..."
> How do I "Use the attatched text file to search in the rom"?
...
Forum: Rom Hack 11-09-2005, 09:54 PM
Replies: 10
Views: 5,185
Posted By Advent_Kirby
Re: Snes Pointers

Didn't get much of that, but I think I've read about it. Basically, if the four digits are below 8000 hex bytes, you add another 8000 before swapping.

I'll just take an example from one of the...
Forum: Rom Hack 11-09-2005, 08:15 PM
Replies: 10
Views: 5,185
Posted By Advent_Kirby
Snes Pointers

For the record, I might add that I am quite familiar with Nes, Snes and GB-pointers. I have also inserted a Swedish translation of FF3 into the rom manually (meaning I re-wrote the text, then changed...
Forum: General Emulation 01-31-2005, 07:31 AM
Replies: 5
Views: 2,987
Posted By Advent_Kirby
Re: keybordproblem in emulators

Ok, thx everyone. I'll try that.

<P ID="signature"></P>
Forum: General Emulation 01-30-2005, 07:25 PM
Replies: 5
Views: 2,987
Posted By Advent_Kirby
keybordproblem in emulators

For some reason, I can't press three buttons in an emulator at once. I've tried with VBA, BGB, Nesticle, Nestron, Snes9x and Zsnes. This is rather annoying when, say, I play Super Mario, and I want...
Forum: Rom Hack 12-30-2004, 11:48 AM
Replies: 7
Views: 7,953
Posted By Advent_Kirby
Re: Genesis Pointers

> For example. In sonic the Hedgehog 1. The graphics for crabby are at 035A06. You could decompress that art, alter it, compress it, and stick it at the end of the ROM, wherever that is. I'll say...
Forum: Rom Hack 11-27-2004, 07:30 AM
Replies: 7
Views: 7,953
Posted By Advent_Kirby
Re: Genesis Pointers

Ok, thanks! I'll try it out there.

<P ID="signature"></P>
Forum: Rom Hack 11-26-2004, 04:52 PM
Replies: 7
Views: 7,953
Posted By Advent_Kirby
Genesis Pointers

Does anyone know where I can find some docs on how to calculate Genesis pointers? So far, the info I've found is very vauge and it didn't focus on pointers, it just happened to mention them.

From...
Forum: Rom Hack 11-23-2004, 04:17 PM
Replies: 5
Views: 2,561
Posted By Advent_Kirby
Re: Hacking attempt I'm not sure is possible with River City Ransom...

Well, I can't say I've played Rivercity Ransom much, but if many characters share the same graphics (exept that the game uses different palette-info), then giving one of them a new outfit would...
Forum: General Emulation 11-11-2004, 09:36 AM
Replies: 1
Views: 3,225
Posted By Advent_Kirby
Kirby Tilt

I'm currently trying to play Kirbys Tilt and tumble on my GB emulator. However, the game first aks me to "hold my GB straight" or whatever. Then, when I'm trying to play, none of the controls work.
...
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