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-   -   Full Ocarina of Time Hack - Zelda's Birthday (http://www.zophar.net/forums/showthread.php?t=9949)

nobodys_friend 11-23-2008 05:39 AM

Full Ocarina of Time Hack - Zelda's Birthday (Fixed!)
 
FIXED!!!

Problem: ROM link given in the readme was to a mislabeled ROM, that was in the wrong format.

Solution: New ROM link given in the readme is in proper format, and does not require fixes patch.

Anyone how tried the patch before 11/30/2008 is encouraged to try it again.




Zelda's Birthday - A complete Ocarina of Time Hack

In honor of the 10th Anniversary of the release of The Legend of Zelda: Ocarina of Time
for the Nintendo 64, here is the first known complete hack for the game.

A year and a half in the making, I present...

http://img296.imageshack.us/img296/8...rinagd6.th.jpghttp://img296.imageshack.us/images/thpix.gif
http://img338.imageshack.us/img338/9...rinavo5.th.jpghttp://img338.imageshack.us/images/thpix.gif
http://img380.imageshack.us/img380/8...rinars0.th.jpghttp://img380.imageshack.us/images/thpix.gif
http://img201.imageshack.us/img201/5...rinaen8.th.jpghttp://img201.imageshack.us/images/thpix.gif
http://img372.imageshack.us/img372/7...rinaab7.th.jpghttp://img372.imageshack.us/images/thpix.gif
http://img386.imageshack.us/img386/1...rinamw1.th.jpghttp://img386.imageshack.us/images/thpix.gif

The Legend of Zelda: Ocarina of Time - Zelda's Birthday

Download the patch here:

http://www.spinout182.com/Zeldas_Birthday.zip

Please use the link provided in the readme.txt to obtain the correct ROM.

Please read the file readme.txt, and check this topic completely if problems arise.

All the Instructions you should need are found in the file.

Thanks must go out to

Dark_Link-77, Xu_Yuan, spinout, Cendamos, punk7890, Jissan, Wareya,
Despair, MNGoldenEagle, and cooliscool.

And to all the members of ZSO.

Without whom, this project would not have been possible.

Look for the tools used to make this hack to be released soon.

BalloonSplash 11-23-2008 12:59 PM

Niiiice! *cheers*

Thank you everyone who worked countless hours to complete this project. I'm looking forward to trying this out.

Any idea if this can work on a PSP yet?

The 9th Sage 11-23-2008 04:01 PM

I'll have to give this a look.

Reaper man 11-23-2008 07:14 PM

uhm, what all did you change?

nobodys_friend 11-23-2008 08:20 PM

Pretty much everything. The level arrangements are all new, the text is all new, the story is completely new, cutscenes are new, gameplay is new.

Kinda a mini sequel taking place generations after OOT.

Caesura 11-24-2008 01:45 AM

uhhm... well. I'm a noob and don't know how to apply this patch to the game. : ) Anyone want to direct me to a program that'll do it? I've tried ppf-o-matic and that's about all i found.

Edit. And it looks great by the way! Always excited to play a zelda game.

Soushkin 11-24-2008 04:06 AM

Very nice indeed. I'm just wondering if you guys actually tested it before release, because I'm getting "stuck" in the most weird places. I feel this hack is far from finished, so why release it already??

I'll take some screenshots of what I'm talking about, and I'm only five minutes into the game.

Everyone knows what I'm supposed to do with this block.
http://i89.photobucket.com/albums/k2...g?t=1227503667

After I've pushed the block, I get stuck. Link can't jump over this:
http://i89.photobucket.com/albums/k2...g?t=1227503726

Solution 1: Backflip over it.
http://i89.photobucket.com/albums/k2...g?t=1227504043

Solution 2: Leave some space between the pushing block and the other blocks. This will allow Link to jump over the block.
http://i89.photobucket.com/albums/k2...g?t=1227504519

Room = Fail.

Second thing where I get stuck:

Behind this wall is an iron Knuckle.
http://i89.photobucket.com/albums/k2...g?t=1227504898


Attack the green zone to get the Iron Knuckle to attack you, and break the wall so you can pass to the next room.
http://i89.photobucket.com/albums/k2...g?t=1227504900


Hey, Iron Knuckle, thx for breaking the wall. Since I can't fight you now, I'll just run passed you to get to the next room.

Iron Knuckle = Fail.
http://i89.photobucket.com/albums/k2...g?t=1227504902


Once you leave the room behind the Iron Knuckle and get back to the previous room (with the Iron Knuckle) you'll get stuck behind the wall the Iron Knuckle had to break for you.
http://i89.photobucket.com/albums/k2...g?t=1227504902

Only possible solution: Attack the Iron Knuckle, from such a close range he will kill you in just one hit. So the solution is to die. That's a great way to solve a "puzzle". :rolleyes:


And this are just the two first room of your first selfmade dungeon, the one in the Lost Woods where norrmally the entrance to Death Mountain/ Goron City is.


If this is a prelude of what's to come then you guys failed already. First two rooms of the first dungeon to have issues like this just shows this hack got either rushed, or has never been tested what so ever.


I suggest you guys learn from the people who did the Parallel Worlds hack of LttP, and release hacks only once they are finished.

Alright, I'm now at the end of the first dungeon. So far this dungeon has suffered from poor design, and I mean really poor.

Here's a good example of what I'm talking about:

On the left you see a block normally to be removed by playing the Ocarina, but, since I don't have it yet, I can't use that. Since there's a switch on it I'm assuming I need to jump on that switch to open the gate on the right side which leads to the boss' room.
http://s89.photobucket.com/albums/k2...switchfail.jpg


Instead of pushing those blocks to the left, I pushed them to the right side. Guess what's gonna happen now:
http://s89.photobucket.com/albums/k2...witchfail2.jpg


Exactly:
http://s89.photobucket.com/albums/k2...witchfail3.jpg


Woohoo, well done Link. You've passed the gate without even bothering with that switch:
http://s89.photobucket.com/albums/k2...witchfail4.jpg


Poorly designed?? You decide.

nobodys_friend 11-24-2008 06:42 AM

Quote:

Only possible solution: Attack the Iron Knuckle, from such a close range he will kill you in just one hit. So the solution is to die. That's a great way to solve a "puzzle".
Yes, that is one possible solution OR you could climb up the pillar and jump over.

http://img338.imageshack.us/my.php?image=pillartt0.jpg

Soushkin 11-24-2008 06:55 AM

What's up with all the mobs at Hyrule Field?? Playability goes down to zero because of lag. There's too many mobs for the engine to keep up.

Quote:

Originally Posted by nobodys_friend (Post 84424)
Yes, that is one possible solution OR you could climb up the pillar and jump over.

http://img338.imageshack.us/my.php?image=pillartt0.jpg

Oh, I guess I missed that one. :)

Reaper man 11-24-2008 08:51 PM

Quote:

Originally Posted by Soushkin (Post 84419)
I'll take some screenshots of what I'm talking about, and I'm only five minutes into the game.

uhm, you do realize that alt printscreen only captures the active window, right?
And even so, most emulators some with a screen capture function anyway.

also, 800*600? Seriously? ;/

Cornellius 11-24-2008 10:53 PM

Quote:

Originally Posted by Reaper man (Post 84435)
also, 800*600? Seriously? ;/

I like these pictures. They load fast, and they show what has to be shown.

Soushkin 11-24-2008 11:53 PM

Why would anyone care about the resolution I'm using?? :rolleyes:

suljo4life 11-25-2008 10:05 AM

Hi! Can anyone give me instructions for making the hack version??? I read all in the file but its not working!!! Please help!!!

Soushkin 11-25-2008 01:11 PM

It works fine if you have the OoT Debug ROM. I suggest you search for it via Google.

Other than that it's quite easy, just read the instructions.

nobodys_friend 11-25-2008 05:52 PM

First off, new version to address bugs can be found in the first post of this topic.

Quote:

Hi! Can anyone give me instructions for making the hack version??? I read all in the file but its not working!!! Please help!!!
New addition to the instructions for those not similar with ppf-o-matic :

Note: When choosing the ROM in ppf-o-matic, please change the Files of Type
drop down list from CD Images to All Files (*.*) in order to have the ROM
recognized.

Also added quick ROM setting for those who don't wanna sift though the settings web page:

The main ROM settings that will need changed to get the Debug ROM running are:

8 Megs or Expansion Pak = Yes
Use TLB = No
DMA in Segments = No

Not all emulators will have all settings, for more details please see:

http://multiftp.free.fr/z64/dbgrom/O...ug_Version.htm

Other than that, Jabo 1.6 and Jabo 1.7 are the easiest video pluggins for this, other pluggins work fine but might require configuration.

Hope that helps.

spinout 11-26-2008 12:19 AM

Quote:

Originally Posted by Soushkin (Post 84419)
Very nice indeed. I'm just wondering if you guys actually tested it before release, because I'm getting "stuck" in the most weird places. I feel this hack is far from finished, so why release it already??

I'll take some screenshots of what I'm talking about, and I'm only five minutes into the game.

Everyone knows what I'm supposed to do with this block.
-image-

After I've pushed the block, I get stuck. Link can't jump over this:
-image-

Solution 1: Backflip over it.
-image-

Solution 2: Leave some space between the pushing block and the other blocks. This will allow Link to jump over the block.
-image-

Room = Fail.

Second thing where I get stuck:

Behind this wall is an iron Knuckle.
-image-


Attack the green zone to get the Iron Knuckle to attack you, and break the wall so you can pass to the next room.
-image-


Hey, Iron Knuckle, thx for breaking the wall. Since I can't fight you now, I'll just run passed you to get to the next room.

Iron Knuckle = Fail.
-image-


Once you leave the room behind the Iron Knuckle and get back to the previous room (with the Iron Knuckle) you'll get stuck behind the wall the Iron Knuckle had to break for you.
-image-

Only possible solution: Attack the Iron Knuckle, from such a close range he will kill you in just one hit. So the solution is to die. That's a great way to solve a "puzzle". :rolleyes:

You solved those puzzles almost exactly how I designed them, except the Iron Knuckle where you are supposed to jump over using the pillar. I myself thought that the puzzles made new use of things from older versions of OoT, but I will let you decide.

suljo4life 11-26-2008 03:25 PM

ok, but where are these main rom setings?

nobodys_friend 11-26-2008 05:44 PM

The ROM settings are found different places on different emulators. In 1964, and Project 64 they are found by right clicking on the ROM. In Nemu, it's on the regular menu.

http://img171.imageshack.us/img171/5127/1964qp0.th.jpg

http://img152.imageshack.us/img152/4995/nemugb1.th.jpg

http://img171.imageshack.us/img171/5...ct64bo5.th.jpg

suljo4life 11-27-2008 01:48 PM

Yeah, thanks a lot! But there´s one question.... I found this setings but wheres this ˝use TLB=no, DMA in segments=no˝? And how to put a rom list on project 64? I dont know how!

how to put this game so in the emulator?

nobodys_friend 11-28-2008 04:39 PM

Quote:

how to put this game so in the emulator?
Under the 'file' menu

Choose ROM directory

suljo4life 11-28-2008 06:38 PM

yeah I found all that, but the rom wont run.... I think I am to stupid to make this!:( I think I wont try it anymore....

Sintendo 11-30-2008 07:02 AM

Is it normal that the game crashes when I enter the gate in Kokiri Forest that would take me to Goron City in OOT?

EDIT: Apparently it isn't, but I managed to fix it. I was using a different debug ROM as a base which worked up until you enter that gate. I'm now using the ROM that is linked to in the Readme file, used Tool64 to convert the ROM to the proper non-byte swapped format and patched that. It's working great now!

I played through the first dungeon and I'm impressed. The dungeon wasn't that hard but certainly harder than you'd expect for a first dungeon. The puzzles were well designed, the only problem I had is that the rooms all look very similar (grey walls), which combined with the lack of a proper dungeon map tends to be confusing.

I ended up defeating all three Darknuts in the dungeon (1 in one of the earlier rooms, 2 more in another, with a lot of savestates ofcourse), thinking it would spawn a treasure chest with a key or something...

Also, in the room with the door to the boss, there are two big stacks of blocks. One has a ladder on it to climb to the top, but the second one can only be reached by pushing the blocks. Is there any reason to even go there? I did it, but other than some more blocks, it seems to be useless...

nobodys_friend 11-30-2008 10:32 PM

Thanks for the complements, I'm glad someone is enjoying the Mod.

Quote:

I was using a different debug ROM as a base which worked up until you enter that gate.
100% my fault, i listed a ROM that was named as though it was in z64 format without checking it's byte order. Error is now fixed.

Quote:

Also, in the room with the door to the boss, there are two big stacks of blocks. One has a ladder on it to climb to the top, but the second one can only be reached by pushing the blocks. Is there any reason to even go there? I did it, but other than some more blocks, it seems to be useless...
The block push puzzle for the final room had previously had an error, which allowed you to skip it completely, those downloading v1.3 and up will find that path blocked off by a time block now.

It's fine to stay with v1.2 but you'll pay for it in the end, since without the hyrule field fix, the Stalchilds still come out at night.

Quote:

I ended up defeating all three Darknuts in the dungeon (1 in one of the earlier rooms, 2 more in another, with a lot of savestates ofcourse), thinking it would spawn a treasure chest with a key or something...
Commonly reported, me nor the level designers ever dreamed anyone would try to defeat those. First one is just to get through the stone wall, and the second set, just serve as enemies to avoid at all costs.

Anyways, all feed back is welcome. Sorry for the previous errors, and I hope you enjoy the rest of the Mod.

Sintendo 12-01-2008 09:35 PM

Quote:

Originally Posted by nobodys_friend (Post 84567)
The block push puzzle for the final room had previously had an error, which allowed you to skip it completely, those downloading v1.3 and up will find that path blocked off by a time block now.

Alright, I'm using 1.3 now and I see the block that has been added. I thought of doing it like that for a second, but I wanted to do it the intended way and did the block puzzle. However, you still didn't tell me what purpose the second stack of blocks is. I managed to push the button without even utilizing those blocks (only the ones on top of the stack with the ladder and the one that is already at the bottom), so I'm kinda wondering if they ever served a purpose or are just there for no particular reason. There's nothing on top of it as far as I know.

I'm planning on completing the entire game, but my exams are starting in a few days so I probably won't be able to play much.

EDIT: [URL=http://img380.imageshack.us/my.php?image=ss00lz8.png]http://img380.imageshack.us/img380/5819/ss00lz8.th.png[/URL]

This is the 'useless' stack of blocks I'm talking about.

nobodys_friend 12-02-2008 03:55 AM

Quote:

I managed to push the button without even utilizing those blocks (only the ones on top of the stack with the ladder and the one that is already at the bottom), so I'm kinda wondering if they ever served a purpose or are just there for no particular reason. There's nothing on top of it as far as I know.
As I ponder how to fix this in Version 1.4, the short answer is no, I guess since theres a solve possible without the second stack, it is worthless. :(

This puzzle is the only thing I made in this dungeon, and obviously i did fairly poorly in designing and testing my only contribution.

Please don't let my error discourage any of you from the rest of level.

Sintendo 12-02-2008 04:39 PM

I wouldn't really bother fixing it, as the puzzle itself is pretty good and in the end it doesn't matter how you complete it anyway.

EDIT: I managed to play some more. I did the defeat all enemies in Hyrule Field challenge, and I thought it was rather neat. I recommend using disabling the 'Limit FPS' option in your emulator if you can, because wandering around Hyrule Field can get somewhat tedious. I also did the spider house on Lon Lon Ranch. I actually did it before Malon in the kindergarten told me anything about it.

I'm kinda confused about where to head now though. I tried going to Hyrule Castle Ruins, but it seems that I probably need something like a slingshot to get through this since I can't manage to hit the very last Keese behind the gate. The first one I could defeat by using a Deku Nut to provoke it to fly over the gate, but the second one seems to be too far away to hit with anything I have now.

I think I found a bug though. It's possible to get through the blue bars blocking the upper path by slashing your sword at the very right side. I'm pretty sure this wasn't the intended way to do it, so I thought I'd mention it. It's not a bug that only occurs rarely either, because I've been able to replicate it every single time I've tried it.

suljo4life 12-08-2008 11:00 AM

Yeahh thx. a lot,but where is this link for the fixxed oot debug???

suljo4life 12-08-2008 09:32 PM

please help!!!! if you want send me a message!

spinout 12-08-2008 11:26 PM

Quote:

Originally Posted by suljo4life (Post 84776)
Yeahh thx. a lot,but where is this link for the fixxed oot debug???

In the readme.txt included with the latest release of this patch.

nobodys_friend 12-09-2008 05:38 AM

Quote:

I think I found a bug though. It's possible to get through the blue bars blocking the upper path by slashing your sword at the very right side.
Thanks for the bug catch, I know what caused it, I'll fix it soon.

As for the second dungeon...

Go to the graveyard at night, and find the grave that leads to the race with dampe. When you win, use the bottle to collect some blue fire. Take it to the lake, and melt the red ice.

When you defeat the second dungeon return to the daycare, pay close attention to what Ruto has to say.

suljo4life 12-09-2008 02:05 PM

cool,but here is another stupid question...
where is the newest release of the patch?
please give me a link if you can!!!!

Sintendo 12-10-2008 10:11 AM

I finished the Ice Cavern a while ago. The design was pretty good overal, although having to cross the entire dungeon for a blue flame gets old fairly fast. The same with having to race the Gravekeeper every time you want to enter the Ice cavern. Isn't there some way to keep the ice permanently frozen? Other than that, I really enjoyed it.

I did notice a new bug, however (I already told spinout about it on IRC, but I thought I'd mention it here). I did the slingshot minigame in Hyrule Market before I did the Ice Cavern and got the slingshot. I won and got a Bullet Bag that lets you hold 50 seeds. Afterwards I got the slingshot which must have overwritten that item and now I can only carry the default amount: 30 seeds. I tried doing the minigame again, but now I can only get Rupies for prize...

nobodys_friend 12-10-2008 06:22 PM

Quote:

cool,but here is another stupid question...
where is the newest release of the patch?
please give me a link if you can!!!!
See the top post, i simply replace the file to update versions, so the newest is always at the original link.

Quote:

I did notice a new bug, however (I already told spinout about it on IRC, but I thought I'd mention it here). I did the slingshot minigame in Hyrule Market before I did the Ice Cavern and got the slingshot. I won and got a Bullet Bag that lets you hold 50 seeds. Afterwards I got the slingshot which must have overwritten that item and now I can only carry the default amount: 30 seeds. I tried doing the minigame again, but now I can only get Rupies for prize...
A similar bug exist in the original I think that made it possible to downgrade bullets bags by getting the first upgrade second. There is no fix possible.

All the feed back has been great, let me know when you finish what your final thoughts over all on the hack are. Thanks.

CYB3RTR0N 12-10-2008 07:49 PM

I'm stuck on the bottom of the well right after i lower the water level i need a key can someone help me? Please.

suljo4life 12-12-2008 01:56 PM

yeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhh
I made it! Its working, but theres a problem.... It cant save!! what to do?

nobodys_friend 12-12-2008 05:15 PM

From readme.txt

Quote:

!!!WARNING!!!

DO NOT PLAY ON RECORD 1!

This hack is for The Legend of Zelda: Ocarina of Time Debug ROM. The first
record in the debug ROM is level select. If you use it, you cannot save, and
the events of the game will not work properly! Please start a new game on
either record 2 or 3.

!!!END OF WARNING!!!
Now, if thats not your problem, the save type setting might be wrong, if so try...

Save Type = First Used

That should get you going. Have fun.

Please note, theres only 1 minor error I still need to fix. It's an easy fix, and will not effect play thru any.

Quote:

I think I found a bug though. It's possible to get through the blue bars blocking the upper path by slashing your sword at the very right side. I'm pretty sure this wasn't the intended way to do it, so I thought I'd mention it. It's not a bug that only occurs rarely either, because I've been able to replicate it every single time I've tried it.
For now DO NOT CHEAT your way past the blue bars at Hyrule castle ruins early or you can get stuck.

Expect version 1.5 of the hack soon.

suljo4life 12-26-2008 12:33 PM

ahaaaaaaaaaaa!!!!! thanks a lot!!!!!! I am playing the game but i have a question!!!! do anyone know whats in the treasure in the temple of time, and how to get in there???? theres one thing more.... whats in the lava in ganons castle???

heatedocean 03-14-2009 02:54 PM

stuck at bottom of the well
 
thanks a lot for the hack! however, I'm stuck at finding the boss key for the bottom of the well ... I got the hammer of course but don't know where to go next. It's been a few days since trying and I was wondering if this is a bug or something? Also, I can't seem to find any way to get out .... but may be that was intentional.

m90n 05-17-2009 10:00 PM

help
 
3 Attachment(s)
well i followed all the instructions and it started to work on 1964 but then the game started wacking out. it ran fine it just looked like this.
sorri, im a newb :S,

Attachment 65

Attachment 66

Attachment 67

nobodys_friend 06-04-2009 08:51 PM

Quote:

well i followed all the instructions and it started to work on 1964 but then the game started wacking out. it ran fine it just looked like this.
sorri, im a newb :S,
Looks like you are using Jabo 1.6 video pluggin with a ROM that doesn't have the Jabo 1.6 patch applied maybe.

I suggest using the clean ROM listed in the readme that comes with the patch.

DisembodiedLoaf 06-07-2009 03:46 AM

I downloaded the rom in the link and the patch and patched it and when I load it in the emulator, the screen stays black and I get that error message "the program encountered an error and needs to close". What could the problem be?

Isildur 06-07-2009 04:53 AM

Quote:

Originally Posted by DisembodiedLoaf (Post 89961)
I downloaded the rom in the link and the patch and patched it and when I load it in the emulator, the screen stays black and I get that error message "the program encountered an error and needs to close". What could the problem be?

Stuff like that sometimes can be caused by patching the wrong ROM version. For a given game, there can be different versions of the ROM because:
- There may have been slightly different versions of the game released.
- When the ROM was dumped, it may or may not have had a header added.

To check what version you have, you can use an auditing utility.

DisembodiedLoaf 06-07-2009 09:28 PM

Quote:

Originally Posted by Isildur (Post 89962)
Stuff like that sometimes can be caused by patching the wrong ROM version. For a given game, there can be different versions of the ROM because:
- There may have been slightly different versions of the game released.
- When the ROM was dumped, it may or may not have had a header added.

To check what version you have, you can use an [URL="http://www.zophar.net/utilities/audit.html"]auditing utility[/URL].

Thanks for the help but I figured it out last night. I had to change the setting in the emulator.

Isildur 06-08-2009 12:09 AM

Quote:

Originally Posted by DisembodiedLoaf (Post 89966)
Thanks for the help but I figured it out last night. I had to change the setting in the emulator.

No prob; glad to hear you worked it out.
Happy playing. :bigthumbup:

OoT: ZB 07-21-2009 12:42 AM

Finally got the hack working! Amazing job! I'm stuck in the well though. Am i supposed to have the slingshot BEFORE going to the well? Because i don't. i was able to get past the blue bars (i think it was a bug) and use the chicken to reach the "well". Do i need to start over?

craponnaruto 08-02-2009 05:41 AM

I can't get out of link's house
 
Every time I try to get out of link's house,the game stays on a blank screen that appears when the area is loading.HELP!!I can't play the game basically.Because you have to leave the house in the beginning.

The 9th Sage 08-02-2009 01:30 PM

Quote:

Originally Posted by craponnaruto (Post 91920)
Every time I try to get out of link's house,the game stays on a blank screen that appears when the area is loading.HELP!!I can't play the game basically.Because you have to leave the house in the beginning.

Are you sure that the ROM is a good one? That sounds to me like a bad ROM.

craponnaruto 08-03-2009 03:15 AM

I have a good ROM but to make sure send me can you tell me where to get a good one?Since you can't give direct links.

Reaper man 08-03-2009 04:00 AM

Quote:

Originally Posted by craponnaruto (Post 91963)
I have a good ROM but to make sure send me can you tell me where to get a good one?Since you can't give direct links.

No.

Ask again, and you shall get a swift banning.

craponnaruto 08-13-2009 08:24 PM

Oh...Well how do I get it to work then
 
Well then let's consider I have a good ROM.What would be the problem?

pharox 02-10-2010 07:23 PM

Hi i know this is kind of old but it looks really great, but i cant download it asks for a password :S what should i do?

Sorry for noob question.

InVerse 02-11-2010 12:28 AM

Quote:

Originally Posted by pharox (Post 97775)
Hi i know this is kind of old but it looks really great, but i cant download it asks for a password :S what should i do?

Sorry for noob question.

My suggestion would be to read the text on the login box and act accordingly.

decongamco 02-18-2010 03:20 PM

Sorry, for bother. I want to translation zelda to Vietnamese but my language use UTF-8, I can't using hex editor to translation, help me please!

The 9th Sage 02-19-2010 02:21 AM

Quote:

Originally Posted by decongamco (Post 97880)
Sorry, for bother. I want to translation zelda to Vietnamese but my language use UTF-8, I can't using hex editor to translation, help me please!

You're best off making a new thread to ask such a question (it does not have anything to do with this particular topic).

chadwulf 03-30-2010 04:57 PM

Has anyone actually beaten this game? I haven't heard yet. Also, it appears the links in the readme are dead. :(
I grew up playing OOOT and would love to try this mod if I can get it working.
Any help please?

ps
I already read through the last 5 pages of posts.

alcatraz 04-17-2010 08:11 PM

Ya the links in the txt file are not working.

InVerse 04-18-2010 04:07 PM

Okay, let's do a quick run through of HOW TO FIND STUFF FOR COMPLETE FUCKING MORONS.

We open the readme to find a document full of relevant information, a rarity in the ROM hacking scene. Surely, with this, any reasonably intelligent person can garner whatever information is necessary to play this ROM hack. But apparently since the links provided are no longer valid, some people are too stupid to figure anything out for themselves, leading me to wonder how they could ever succeed at a game like Zelda in the first place...

The first link provided is the "official" page of the hack. We try to go there and it 404s. Hrm. Seeing as the link was to a page on the root directory of the domain and the domain itself is still working (if it wasn't, you wouldn't get a 404, you'd get a failure to connect to the site) then perhaps we can just try going to the domain by itself.

What do you know, going to the domain by itself reveals that the site was redesigned using a CMS instead of the previously used flat HTML files. There's a Zelda Hacking link right there on the front page and once you follow it, a link to the page for Zelda's Birthday containing a link to the official patch!

Of course, if you have the readme then you already have the patch, so what you're probably more concerned about was the second link in the readme which formerly lead to the unpatched ROM. But hey, there's a link for the ROM right there on the Zelda's Birthday page! But... Oh no! It only leads to a Google search for the ROM! If you weren't retarded, you would have already attempted a Google search for the ROM and found it! I don't know how well the search terms used by the ZB page work but using my own search terms Zelda 64 Debug ROM I came across a working download link for the ROM on the very first page Google provided. Imagine that. Apparently one of the benefits of not being retarded is that you can find really prevalent shit easily on Google.

The third link is for more information regarding the emulator settings needed to use the ROM. Now this page is actually gone, the entire site is down. Oh no, what do we do now?

Well, you could skip over this bit altogether since the readme contains all of the necessary information but if you REALLY REALLY want to see what was there, then why not try going to the Internet Archive and entering the URL into the wayback machine to see if they have a mirror of it? (Here's a hint, they do!) Alternatively, you could just try Googling for Ocarina of Time Debug Version Info and see if anything comes up.

Now the last link is a very important one, for the utility needed to apply the patch to the ROM. But, oh no, the link is broken, so what do we do? Well, since you get a 404, the site itself obviously works. So, using the technique described in regards to the first URL, let's try going to the main site itself. And, whaddayaknow, it works! And there's a Downloads menu on the right side. Now, we're looking for a patching utility and the download menu has 3 options. We're clearly not looking for Custom Sprites. What about patches? Nope. If it said Patching then perhaps we'd find the utility there but it says patches and we already have the patch. So let's take a look under the Miscellaneous section. Hey, look, there's a section related to patches and one of the downloads is for PPF-O-MATIC! Of course, PPF-O-MATIC is a commonly used program and Googling for PPF-O-MATIC produces over 40,000 hits. (Why it's not archived on this site, I don't know. I'll chalk it up to the fact that the site hasn't had a non-retarded ROM hack maintainer in approximately 9 years.)

So there you have it, everything you need to play this hack, found using nothing more than the readme accessible from this very thread and some common fucking sense. Of course, since I intentionally didn't include any URLs in my description, at least half of you will still fuck it up and need someone to come over to your house, download all of the shit for you, patch the ROM, get it running in an emulator and change your diapers.

For those of you that did manage to get it to work, you can thank me by going and fucking yourselves.

shawn 04-18-2010 05:15 PM

Quote:

Originally Posted by The Drunken Hacker (Post 98813)
Okay, let's do a quick run through of HOW TO FIND STUFF FOR COMPLETE FUCKING MORONS.


Hahaha, I love it. All common sense advice with a flair. Thanks I knew it all already but it was a great read no the less. :bigthumbup:

Wareya 05-14-2010 05:34 AM

Quote:

Originally Posted by The Drunken Hacker (Post 98813)
Okay, let's do a quick run through of HOW TO FIND STUFF FOR COMPLETE FUCKING MORONS.

. . .

Can I quote you on this the next time someone comes whining to me about this?:retardedlol:

Quote:

Originally Posted by craponnaruto (Post 92241)
Well then let's consider I have a good ROM.What would be the problem?

Ancient, but I can't leave you unanswered. I think I already helped you in IRC but I don't remember.
1) You're doing it wrong. - Failure to patch correctly.
2) Failure to identify. - Incorrect patch.
3) Incorrect assumption. - Your ROM is not, in fact, an unpatched big endian decompressed Ocarina of Time Master Quest Debug ROM.

Brody and sex symbols 05-26-2010 08:54 AM

Quote:

Originally Posted by craponnaruto (Post 92241)
Well then let's consider I have a good ROM.What would be the problem?

Its all written in the rules why

lordenki13 11-17-2011 01:02 AM

Please make a prepatched version because the patcher does not work.

king killa 11-19-2011 04:57 AM

Quote:

Originally Posted by lordenki13 (Post 103760)
Please make a prepatched version because the patcher does not work.

Please break the law and put this site at risk because I can't use simple software


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