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-   -   Question about the GB Colorizer (http://www.zophar.net/forums/showthread.php?t=5059)

D-- 06-06-2005 01:59 AM

Question about the GB Colorizer
 
Has anyone where actually used it? Every single ROM I try with it gives an error (the nice cannot find jump at $101). I checked all my ROMs and yes, at $100 there's 0x00c3, which is the jump code it's looking for ...

I even tried Metroid II since it was colorized with this program but it will not open. Is it just totally incapable of functioning under Windows XP? I tried enabling compatability mode for 98 but it didn't really help.

Also, I checked my ROM's internal information to make sure it was an MBC1 rom since MBC2 and MBC3 aren't supported. The type byte is 0x01 (ROM+MBC1) so it should be good.

Thanks in advance.

MegaManJuno 06-06-2005 05:01 AM

Re: Question about the GB Colorizer
 
Tried it a while back with the mindset of trying to colorize Super Mario Land. It opened the file fine and allowed me to change and save some stuff, but the resulting ROM ran too fast and ended up hanging a ways into the game anyway no matter what options I tried. There were also some sprites that I could never locate either in the program, although loading up a tile editor (don't remember which it was) would see them all fine. This was all on XP, so I know it at least somewhat works on XP OK. It's too bad it seems to have dropped off the face of the Earth as it possibly could have been a really nice "face-lift" tool with a little more work to it.

breadcrust 06-06-2005 02:28 PM

Re: Question about the GB Colorizer
 
> It's too bad it seems to
> have dropped off the face of the Earth as it possibly could
> have been a really nice "face-lift" tool with a little more
> work to it.
if only all emulator and rom hack developers made software open-source, could you imagine how many more cool rom hacking tools there would be, <u>that actually worked!</u>

D-- 06-06-2005 06:14 PM

Re: Question about the GB Colorizer
 
> if only all emulator and rom hack developers made software
> open-source, could you imagine how many more cool rom
> hacking tools there would be, that actually worked!

Or at least notes explaining how the hell the program does what it does ...

breadcrust 06-07-2005 07:31 AM

Re: Question about the GB Colorizer
 
> Or at least notes explaining how the hell the program does
> what it does ...
thats always great to have, but then you still dont have a half finished program to work on and possible complete.

other people will take those notes, attempt to make a closed-source clone, and wont finish that program either. before you know it theres heaps of betas of clones of this program, but no actually completed 1.0 versions, which could of existed if that program was free (as in speech) in the first place.

Dan 06-07-2005 12:21 PM

Re: Question about the GB Colorizer
 
> if only all emulator and rom hack developers made software
> open-source, could you imagine how many more cool rom
> hacking tools there would be, that actually worked!

You think that, but very few open-source emulation projects actually get picked up by other developers when the lead developer leaves/stops working on the project. Hell, it's the same with most open-source projects. Only the popular projects can get new lead developers (i.e. ZSNES).

D-- 06-07-2005 11:07 PM

Re: Question about the GB Colorizer
 
> You think that, but very few open-source emulation projects
> actually get picked up by other developers when the lead
> developer leaves/stops working on the project. Hell, it's
> the same with most open-source projects. Only the popular
> projects can get new lead developers (i.e. ZSNES).

Part of the problem is lack of commenting making a new person totally unable to pick it back up, and therefore unable to do more than a few basic edits and tweaks.

breadcrust 06-08-2005 12:47 AM

Re: Question about the GB Colorizer
 
but at least there is a chance that some projects might be continued

breadcrust 06-08-2005 12:50 AM

Re: Question about the GB Colorizer
 
thats true.
another thing that helps is if the original developer uses an alias address, or doesnt dump their old email, and replys to any emails asking for a little help with development.

Disch 06-08-2005 01:06 AM

Re: Question about the GB Colorizer
 
Even if there isn't, other people can still use the source as a learning resource to aid in their own program. I've gotten various ideas and adopted different coding styles by examining other people's work. So there's something to be said for open-source regardless. Even if it doesn't benefit the project, that doesn't mean there's no benefit at all.

CROcOp 06-08-2005 11:10 AM

Re: Question about the GB Colorizer
 
Too bad someone didn't take your FFHackster and add even music hacking to it.

D-- 06-09-2005 02:21 AM

Re: Question about the GB Colorizer
 
> thats true.
> another thing that helps is if the original developer uses
> an alias address, or doesnt dump their old email, and replys
> to any emails asking for a little help with development.

I'll say from experience that is asking WAY TOO MUCH. Trust me, once you have dumped a project, you format the code clean out of your brain. Even if you take an 8 month break from working on it when you resume you'll have to learn where everything is and what does what all over again no matter how good your commenting is.

breadcrust 06-09-2005 09:21 AM

Re: Question about the GB Colorizer
 
i know how true this myself, ive dumped alot of projects :-)
usually, i can take a look though the code of my old projects and half remember and half guess whats going on, and i never find it as hard as how you describe.

iamstillhiro1112 06-30-2005 04:09 AM

Re: Question about the GB Colorizer
 
> i know how true this myself, ive dumped alot of projects :-)
>
> usually, i can take a look though the code of my old
> projects and half remember and half guess whats going on,
> and i never find it as hard as how you describe.
>

I have version 2.4. Im not sure who made it but it wasn't by the oringinal author. Anyway, it allows for changing of background refresh rates. With that I was able to make a colorization of Super Mario Land 1. You can find that patch here.

http://www.geocities.com/iamstillhiro1112/home.html

PM me if you want the newer GB Colorizer.

D-- 06-30-2005 04:40 AM

Re: Question about the GB Colorizer
 
> Is it just totally incapable
> of functioning under Windows XP? I tried enabling
> compatability mode for 98 but it didn't really help.

Seems to be an issue with the way he coded common dialogs that ends up failing on XP SP2 ... Oh well, no way in hell I'm going to downgrade.

For anyone wondering, this affects quite a few other applications too. It seems a BitTorrent client (maybe an older version of Bram Cohen's? BitComet is fine) has turned it up the most. The error code is 3002 (00003002 or -3002 it's sometimes also printed as) and is basically a fatal error where the common dialog dies and the file you tried to load with it is never passed to the program.

Microsoft lists the error code as a reserved error with no message, but that's the cause.


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