Zophar's Message Domain

Zophar's Message Domain (http://www.zophar.net/forums/index.php)
-   Rom Hack (http://www.zophar.net/forums/forumdisplay.php?f=8)
-   -   Full Ocarina of Time Hack - Zelda's Birthday (http://www.zophar.net/forums/showthread.php?t=9949)

nobodys_friend 11-23-2008 06:39 AM

Full Ocarina of Time Hack - Zelda's Birthday (Fixed!)
 
FIXED!!!

Problem: ROM link given in the readme was to a mislabeled ROM, that was in the wrong format.

Solution: New ROM link given in the readme is in proper format, and does not require fixes patch.

Anyone how tried the patch before 11/30/2008 is encouraged to try it again.




Zelda's Birthday - A complete Ocarina of Time Hack

In honor of the 10th Anniversary of the release of The Legend of Zelda: Ocarina of Time
for the Nintendo 64, here is the first known complete hack for the game.

A year and a half in the making, I present...

http://img296.imageshack.us/img296/8...rinagd6.th.jpghttp://img296.imageshack.us/images/thpix.gif
http://img338.imageshack.us/img338/9...rinavo5.th.jpghttp://img338.imageshack.us/images/thpix.gif
http://img380.imageshack.us/img380/8...rinars0.th.jpghttp://img380.imageshack.us/images/thpix.gif
http://img201.imageshack.us/img201/5...rinaen8.th.jpghttp://img201.imageshack.us/images/thpix.gif
http://img372.imageshack.us/img372/7...rinaab7.th.jpghttp://img372.imageshack.us/images/thpix.gif
http://img386.imageshack.us/img386/1...rinamw1.th.jpghttp://img386.imageshack.us/images/thpix.gif

The Legend of Zelda: Ocarina of Time - Zelda's Birthday

Download the patch here:

http://www.spinout182.com/Zeldas_Birthday.zip

Please use the link provided in the readme.txt to obtain the correct ROM.

Please read the file readme.txt, and check this topic completely if problems arise.

All the Instructions you should need are found in the file.

Thanks must go out to

Dark_Link-77, Xu_Yuan, spinout, Cendamos, punk7890, Jissan, Wareya,
Despair, MNGoldenEagle, and cooliscool.

And to all the members of ZSO.

Without whom, this project would not have been possible.

Look for the tools used to make this hack to be released soon.

BalloonSplash 11-23-2008 01:59 PM

Niiiice! *cheers*

Thank you everyone who worked countless hours to complete this project. I'm looking forward to trying this out.

Any idea if this can work on a PSP yet?

The 9th Sage 11-23-2008 05:01 PM

I'll have to give this a look.

Reaper man 11-23-2008 08:14 PM

uhm, what all did you change?

nobodys_friend 11-23-2008 09:20 PM

Pretty much everything. The level arrangements are all new, the text is all new, the story is completely new, cutscenes are new, gameplay is new.

Kinda a mini sequel taking place generations after OOT.

Caesura 11-24-2008 02:45 AM

uhhm... well. I'm a noob and don't know how to apply this patch to the game. : ) Anyone want to direct me to a program that'll do it? I've tried ppf-o-matic and that's about all i found.

Edit. And it looks great by the way! Always excited to play a zelda game.

Soushkin 11-24-2008 05:06 AM

Very nice indeed. I'm just wondering if you guys actually tested it before release, because I'm getting "stuck" in the most weird places. I feel this hack is far from finished, so why release it already??

I'll take some screenshots of what I'm talking about, and I'm only five minutes into the game.

Everyone knows what I'm supposed to do with this block.
http://i89.photobucket.com/albums/k2...g?t=1227503667

After I've pushed the block, I get stuck. Link can't jump over this:
http://i89.photobucket.com/albums/k2...g?t=1227503726

Solution 1: Backflip over it.
http://i89.photobucket.com/albums/k2...g?t=1227504043

Solution 2: Leave some space between the pushing block and the other blocks. This will allow Link to jump over the block.
http://i89.photobucket.com/albums/k2...g?t=1227504519

Room = Fail.

Second thing where I get stuck:

Behind this wall is an iron Knuckle.
http://i89.photobucket.com/albums/k2...g?t=1227504898


Attack the green zone to get the Iron Knuckle to attack you, and break the wall so you can pass to the next room.
http://i89.photobucket.com/albums/k2...g?t=1227504900


Hey, Iron Knuckle, thx for breaking the wall. Since I can't fight you now, I'll just run passed you to get to the next room.

Iron Knuckle = Fail.
http://i89.photobucket.com/albums/k2...g?t=1227504902


Once you leave the room behind the Iron Knuckle and get back to the previous room (with the Iron Knuckle) you'll get stuck behind the wall the Iron Knuckle had to break for you.
http://i89.photobucket.com/albums/k2...g?t=1227504902

Only possible solution: Attack the Iron Knuckle, from such a close range he will kill you in just one hit. So the solution is to die. That's a great way to solve a "puzzle". :rolleyes:


And this are just the two first room of your first selfmade dungeon, the one in the Lost Woods where norrmally the entrance to Death Mountain/ Goron City is.


If this is a prelude of what's to come then you guys failed already. First two rooms of the first dungeon to have issues like this just shows this hack got either rushed, or has never been tested what so ever.


I suggest you guys learn from the people who did the Parallel Worlds hack of LttP, and release hacks only once they are finished.

Alright, I'm now at the end of the first dungeon. So far this dungeon has suffered from poor design, and I mean really poor.

Here's a good example of what I'm talking about:

On the left you see a block normally to be removed by playing the Ocarina, but, since I don't have it yet, I can't use that. Since there's a switch on it I'm assuming I need to jump on that switch to open the gate on the right side which leads to the boss' room.
http://s89.photobucket.com/albums/k2...switchfail.jpg


Instead of pushing those blocks to the left, I pushed them to the right side. Guess what's gonna happen now:
http://s89.photobucket.com/albums/k2...witchfail2.jpg


Exactly:
http://s89.photobucket.com/albums/k2...witchfail3.jpg


Woohoo, well done Link. You've passed the gate without even bothering with that switch:
http://s89.photobucket.com/albums/k2...witchfail4.jpg


Poorly designed?? You decide.

nobodys_friend 11-24-2008 07:42 AM

Quote:

Only possible solution: Attack the Iron Knuckle, from such a close range he will kill you in just one hit. So the solution is to die. That's a great way to solve a "puzzle".
Yes, that is one possible solution OR you could climb up the pillar and jump over.

http://img338.imageshack.us/my.php?image=pillartt0.jpg

Soushkin 11-24-2008 07:55 AM

What's up with all the mobs at Hyrule Field?? Playability goes down to zero because of lag. There's too many mobs for the engine to keep up.

Quote:

Originally Posted by nobodys_friend (Post 84424)
Yes, that is one possible solution OR you could climb up the pillar and jump over.

http://img338.imageshack.us/my.php?image=pillartt0.jpg

Oh, I guess I missed that one. :)

Reaper man 11-24-2008 09:51 PM

Quote:

Originally Posted by Soushkin (Post 84419)
I'll take some screenshots of what I'm talking about, and I'm only five minutes into the game.

uhm, you do realize that alt printscreen only captures the active window, right?
And even so, most emulators some with a screen capture function anyway.

also, 800*600? Seriously? ;/


All times are GMT. The time now is 11:10 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.