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-   -   Samus : Mother Brain Returns (http://www.zophar.net/forums/showthread.php?t=9054)

Odb718 03-14-2008 12:32 AM

Samus : Mother Brain Returns
 
I've recently finished work on my NES Metroid hack.
I've been working on it over 9 years, so I'm pretty excited that it's done!

Samus' suit is redesigned, all of the maps have been edited, title screen, mission text, credits, and item locations. So a lot. =]

I didn't mess with any of the weapons and power ups. To me the original Metroid nailed it, so why mess with it?

I want to thank Snowbro and snarfblam. Metedit got me started on the hack but it had a ton of problems until Editroid was released.

[url=http://host-a.net/Odb718/Samus%20IPS.rar]http://img265.imageshack.us/img265/5...ustitlekv7.png[/url]



I hope you guys enjoy it as much as I do.

The 9th Sage 03-14-2008 08:38 PM

Re: Samus : Mother Brain Returns
 
> I've recently finished work on my NES Metroid hack.
> I've been working on it over 9 years, so I'm pretty excited
> that it's done!

I'll have to check this out. :)

*edit*
Hm, don't know if we even have any mods left really, but you probably shouldn't distribute a ROM....a patch would be better.
<P ID="signature">http://www.xanga.com/zeldaddhttp://x61.xanga.com/7ae8471041d329837085/w7455115.png
My blog...the perfect cure for curry withdrawl!!</a></P><P ID="edit"><FONT class="small">Edited by The 9th Sage on 03/14/08 03:38 PM.</FONT></P>

Maximum Potion 07-19-2008 11:49 PM

I tried it and it's pretty cool. It's just too bad you always start with 30 energy like the original. It's pretty much the only thing i didn't like about the original.
If I have any extra time i'll play through it, just one thing... tell me where the first item is?

Gil-Galad 07-20-2008 03:37 AM

Quote:

Originally Posted by Odb718 (Post 79027)
I've recently finished work on my NES Metroid hack.
I've been working on it over 9 years, so I'm pretty excited that it's done!

Samus' suit is redesigned, all of the maps have been edited, title screen, mission text, credits, and item locations. So a lot. <img src=smilies/thumb.gif>

I didn't mess with any of the weapons and power ups. To me the original Metroid nailed it, so why mess with it?

I want to thank Snowbro and snarfblam. Metedit got me started on the hack but it had a ton of problems until Editroid was released.

First of all, if you're going to release a hack, you really need to release a patch in IPS format. There are other formats, currently IPS is the standard. Along with that IPS patch is documentation about your hack such as a description, versions and an update history, credits, etc. If you don't do this, you won't see your hack posted at any of the archives anytime soon. I suggest that you view hacks in this database and read the documentation for examples on how to do this. You also need a IPS patcher to make a IPS patch. You can get one here or at ROM hacking.net.

Second of all. You don't need those gigantic images in the rar file, those are what you post at a personal website. If you do have images in the patch archive, make them small. Some people even have a manual for a hack with their patch.

Third of all. Some may not be familiar with a game, so it may be wise to post before and after images so that they can view your work. I have become interested in playing a hack after some people doing it this way and I often do it that way as well.

Also, use UBBC code and not HTML code for screen shots. According to my account, HTML is turned off and I can't turn it on.

I am familiar with the title screen hack and it is a good job. I looked at the maps and if they are different than the original, than that was quite a bit of work. If you've been working on a hack for that long, you must indeed enjoy Metroid.

And oh yeah, perhaps you don't know how to hack stats and various things. I also think that starting off with 30 energy is rather low and under-balanced for the game.

Azul Fria 07-20-2008 07:32 AM

That was an awesome hack. Good job.

Reaper man 07-20-2008 12:43 PM

As awesome as the rom hack may be, the no ROM rule still applies here. Since this guy seems to have not been back here since March, I'll try to see if I can contact him somehow.

fahad 07-21-2008 12:51 AM

fahad
 
Crash Bandicoot 2 - Cortex Strikes Back

Umiliphus 07-21-2008 01:17 AM

Stop the presses! You should post that in the news forum!

Reaper man 07-21-2008 01:56 AM

Quote:

Originally Posted by fahad (Post 80401)
Crash Bandicoot 2 - Cortex Strikes Back

What a lovely contribution to this thread.

You must be new here. Not Zophar's domain mind you, but the internet in general.

Odb718 07-22-2008 12:56 AM

Sorry about the trouble over the rom being in the pack. I haven't started to make the ips, but as soon as I'm done typing this I will.

I've read all the replies here and I really appreciate all the feedback. I started Samus off with 30 energy because energy tanks are fairly easy to come by. To me it adds a challenge at the beginning. After that it's the jumps in a few spots that'll get ya.

I'll edit my original post with the updates as soon as it's done.

BTW, the first item is basically in the exact same spot as it is in the original. One "room" to the left of the starting point.


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