JMEBoy & PicoDrive/GP32 Added

Xeon3D

New member
Notaz, a known coder from the GP32 Scene, has ported the Genesis Emulator PicoDrive for the GP32 and recently he updated his port to 1.5.1.

Changes in this version:
  • Improved bin_to_cso_mp3 tool, it should no longer complain about missing lame.exe even if it's in working dir.
  • Fixed a regression from 1.50, which caused slowdowns in Final Fight.
  • Fixed some regressions from 1.50 related to sprite limit and palette handling (caused graphical glitches in some games).
  • Added ABC turbo actions to key config.
  • Some other minor adjustments.

Also Joerg Jahnke has released an updated version of JMEBoy. JMEBoy is a Java-based Gameboy and Gameboy Color emulator for mobile devices. If you want to play Gameboy games on your mobile phone you should try this emulator.

Here's what Joerg said about the changes in this version:
The binaries of the final releases for JMEBoy 1.1.1 and JSwingBoy 1.1.1 have been added for download. These releases are built from the code of SVN revision 122.

These releases fix lots of bugs and are again improving the compatibility with existing Gameboy games. For more information please take a look at the change log.

You can get them in their respective sections here at ZD: JMEBoy - PicoDrive/GP32

Kojote from PDRoms.de gave us the tip! So many thanks to him!
 
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