ToastyCheesy
New member
AN update to byuu's SNES emulator, bsnes, has been released!
New in this release is the addition of Save State Support, a much requested feature.
Here is the complete changelog:
bsnes may be downloaded from the author's website here or from our archive here.
New in this release is the addition of Save State Support, a much requested feature.
Here is the complete changelog:
- - Added save state support
- - Added SPC7110 and OBC1 save state support
- - Added new tools group, with new cheat code and save state managers
- - Lots of new UI shortcuts: quick save state, quick load state, show state manager, etc
- - Escape key will now close both the settings and tools group windows
- - Added major speed-ups to both SuperFX and SA-1 emulation; both now run ~15-25% faster than v047
- - Added new video filter, LQ2x; it's as fast as Scale2x while being almost as smooth as HQ2x
- - Re-wrote HQ2x algorithm; code size was reduced to less than 10% of its original size with virtually no speed loss
- - Corrected SuperFX2 cache access timing; fixes Stunt Race FX menus and slowdown in other titles
- - Relaxed palette write limitations for PGA Tour Golf [Jonas Quinn]
- - Fixed a slight timing issue that was breaking 'An Americal Tail - Feivel Goes West'
- - Turned off auto-save of SRAM as it was causing slowdowns when writing to flash memory; can be re-enabled via bsnes.cfg -> system.autoSaveMemory = true
- - Added bsnes.cfg -> system.autoHideMenus, defaults to false; when true, menu and status bars will be hidden upon entering fullscreen mode
- - Added skeletons for ST011 and ST018 support. Both Quick-move titles get in-game now
- - Re-wrote S-CPU and S-SMP processor cores to use templates, removed custom pre-processor
- - Split PPUcounter into a base class inherited by both PPU and CPU; allows both cores to run out-of-order
- - Split inline header functions to separate files, allows headers to be included in any order now
bsnes may be downloaded from the author's website here or from our archive here.