View Full Version : New SMB3 Hack!

06-16-2004, 10:29 PM
I'm sure most of you have seen/played Mario Adventure, the once most thorough SMB3 hack of all time. Well, I started another SMB3 hack about 2 months ago called Super Luigi: The Red Coin Quest. Which is properly named since each level's main objective is finding the red coin hidden in each level, which is usually revealed after hitting the ! switches.

So what's special about this hack? You already saw what I could do in Mario Adventure, but now I've taken SMB3 in a totally new direction that focuses more on puzzles and exploration. As I said, each level has you searching for the red coin in a level. The main way to reveal it is to find the ! switch, which generates the red coin in it's proper placement, yet, that's not always how you make it appear. I alreayd made a thread a while back about this, but here's a run down of what to expect in this hack:

Brand new graphics
Brand new levels
Brand new objects that add huge amount of depth to the game
Brand new graphical effects never before seen on an Mario NES (and possibly even SNES) game.

I could go into detail, but I need to leave somethings to the imagination, don't I?

You'll see quite a bit of these in the short movies I prepared. To view these, you must have the xVid codec installed. To get it, go http://www3.telus.net/dvd/mpeg/software/XviD_Install.exe
here</a>. Now that said, each file is roughly 2 to 4 megs big, unfortunately I couldn't make them smaller since I wanted to keep somewhat high quality. I have compressed them with RAR to help make the file smaller.

http://dahrkdaiz.panicus.org/Water.rar ~3.5MB
http://dahrkdaiz.panicus.org/Blocks.rar ~4MB
http://dahrkdaiz.panicus.org/Dungeon.rar ~2.4MB

I'll answer any questions without trying to give too much away. If you thought Mario Adventure was astonishing, you ain't seen nothin' yet. ;)

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06-17-2004, 12:53 AM
Mario Adventure kicked my ass, I still haven't beaten the game. I'm looking forward to this hack, could you post some screens?

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king killa
06-17-2004, 01:04 AM
<img src=smilies/eek5.gif> awesome.

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06-17-2004, 01:36 AM
World 1 Map
The foreground water effect (this is SMW-style water current water, it does push you back)
New "plains" theme
New Underground theme
more plains action
The Beach theme
new pipe corners

I'll explain the new status bar here too:
Left side: The wavy bar is the air meter. Water will now deplete Luigi's air while he's under it, and the meter will slowly go up as he hits air again. Going over the screen in an attempt to "cheat" by crossing over walls will also deplete your air. When it's gone, you die.
The new coin counter now counts the # of red coins you've obtained in the game. Then there is the score, duh, then the timer.

The right side:
The first box is the item reserve, returning from Mario Adventure, but it's been tweaked slightly (i.e. it goes faster!).
The 2nd box is the abilities box. As you earn a higher score, you'll start to learn abilities that you can enable on the map screen by pressing "select". Only 1 ability can be active at a time and it is never depleted. Such abilities are enabling a "Super Jump" like the one found in SMB2, 2x Invincibility time, and monster tamer, which forces pipe plants to never attack and shell monsters to never come out of their shells once stomped. There are 2 others and will be more later on.
The 3rd box is the Kuribo shoe item reserve, returning from Mario Adventure, with a new way of executing the reserve switching so that it's easier to execute.
The 4th box is the coin meter. As you collect coins through the game, the coin meter starts to fill up. Once it's full, something (not sure what yet) will happen. And I haven't even started to scratch to surface on what's already done to this hack ;)

Oh yeah, the game isn't nearly as hard as Mario Adventure was, but it has challenge in the puzzles I create that don't involve enemies. Enemies are much more scarce and serve as just obstacles to you while you solve the puzzles.

<P ID="signature"></P><P ID="edit"><FONT class="small">Edited by DahrkDaiz on 06/16/04 09:40 PM.</FONT></P>

06-17-2004, 04:04 AM
Cool, SMA was undoubtedly the best hack I've ever played and I'm looking forward to something a little easier. Puzzles are more my thing.
Keep up the <strike>good</strike> great work!

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Fla Flash
06-17-2004, 10:54 AM
Nice work, dude. You rock.

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king killa
06-17-2004, 03:43 PM
O_O this is gonna be awesome.

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06-18-2004, 01:35 AM
It looks amazing. I doubt I'll ever be able to play it as my computer is a genuine piece of shit, which comes after a thorough investigation by me. It can't read my Windows CD, and it can't burn to a USB CD burner (thanks Linux!) so I was forced to purchase Linux CDs this afternoon to have them sent overnight for delivery tomorrow. Then I am stuck with Linux, which isn't all that bad when things work properly, but I wanted Windows so I can play my ROMs and such. It's funny, I spent over $200 on upgrades for this piece of shit, most which I am selling or returning because I can't use them with this machine, and this piece of shit cost only $200 to begin with (I didn't pay for it, thank god). Sorry to off the beaten path, but I needed to explain why I won't be able to play this hack.

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06-18-2004, 01:56 AM
If I could afford it, I'd buy everyone a GBA flash card and a GBA SP just so they could play this hack for free without problems, yet, I don't have that kind of cash :(

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06-18-2004, 02:05 AM
I'm down to my last $35, not counting the $50 in my checking account. Being poor sucks, I must win the lottery.

The 9th Sage
06-18-2004, 02:08 AM
> If I could afford it, I'd buy everyone a GBA flash card and
> a GBA SP just so they could play this hack for free without
> problems, yet, I don't have that kind of cash :(

/me knows what he'll be using his flashcart for in the future.

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06-18-2004, 03:18 AM
> and it can't burn to a USB CD burner (thanks Linux!)

You tried using SCSI emulation?

> Then I am stuck with Linux, which isn't all
> that bad when things work properly,
> but I wanted Windows so I can play my ROMs and such.

Most emulators have been ported, look around a lil.

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