Sope v0.04: (/08/00)
- Many fixes and speed-ups to the Alpha dynarec core (T-Rex & Hitworld now work)
- x86 dynarec core (same compatibility as Alpha)
- Portability fixes, should work now on big-endian machines (Thanks Mathias!)
- Experimental sound support
- code reorganization, use of plug-ins
- Plugin structure for:
	Rendering: Null, Software(X11,SDL,SVGA,AALIB) and OpenGL
	Sound: Null and OSS
- Configuration now handled by an autoconf configure script
- CD-ROM: Starts working, only with interpreter mode
- MDEC: mdec.c added, doesn't works

Sope v0.03: (03/09/99)
- Sope becomes open-source
- Bugfixes
- some CD-ROM registers implemented --> a few more demos start (Mother Preview)
- Implemented dynamic recompilation for the Alpha CPU

Sope v0.02: (10/08/98)
- New GTE opcodes implemented
- Pad Fixed, should now work much better in some demos
	 (for ex. Birdhouse Project's first...) 
- Bug with GPU fixed, now Peacemaker's Intro works better
- Bug in Lines fixed, now Mad1st displays stars in the background
- started to implement tiles
- started to implement Gouraud Shaded textured polygons
- All X-Windows depths >=8bpp supported 
- Changed sprite routines ---> Peacemaker's intro should look better

New command-line options:
- Enable bilinear filtering
- Disable texturing
- Force Color Depth to n bytes per pixel
- Force VBlank interrupt period to n

Sope v0.01: (26/06/98)
First release of Sope.
