Initial release

    Ripped by manako@gmx.de



Update (August 31, 2014)

    Update by: Nisto


    First off: since I noticed some tracks are missing some notes
    (e.g. track 34), I decided to find out if the driver Manako used is
    the original. Well, it turns out it's from Legend of Legaia. My guess
    is the driver is the reason for the missing notes, since the sequences
    aren't missing anything from the original file (FAALL.VHB). So this
    set could really use a driver upgrade. Sadly I don't have the know-how
    myself for ripping drivers (IDA Pro didn't help me much), so I hope
    someone will eventually come along and provide another update
    (tried Davironica's and Mark Grass' drivers, they're not any better).


    The set has been tagged and timed:

    Specific composer credits comes from the soundtrack CD (APCG-4044).

    The set is also timed with the help of the CD where applicable. I
    also made use of VGMToolbox's PSF Timer and an an accurate audio
    editor (iZotope RX 2) to properly determine track lengths.

    Track numbers and titles are a totally different subject. Because the
    CD release is rather incomplete (game has 62 tracks, CD has 36 and
    even contains 5 unused tracks), they were taken from the jukebox. To
    be specific, they derive from the Japanese version of the game
    (titles translated by yours truly), for a number of reasons:

    1: There is no way to fully navigate the jukebox on the NTSC-U version
       because it WILL crash the game when you scroll past a certain point
       in the list of tracks.

    2: The tracks on the jukebox are misplaced/mislabeled in the NTSC-U
       version. And I would not trust the PAL version to be accurate
       either, despite the crashing bug not being present there.

    3: Some translations in the English version could've been better.


    Since the jukebox only has 62 tracks and there are 74 PSFs and some of
    those are (essentially) just duplicates, what I did to make sure
    everything is accurately according to the jukebox, was to dump the
    game memory when switching track on the jukebox and compare it with
    the (uncompressed) PSF data. So rest assured, the "unknown" tracks are
    not the exact tracks accessible from the jukebox.


    Finally, I'll just provide some track numbers here for reference.

    PSF# = track number from the initial, untagged set
    JB#  = track number on the jukebox (current track numbers)
    CD#  = track number on CD release (APCG-4044)

    PSF# JB# CD#
    01   02
    02   01
    03   03  11
    04   04
    05   05
    06   06
    07   07
    08   08
    09   09  05
    10   11
    11   10
    12
    13   12  15
    14   13  09
    15
    16   14
    17   16  07
    18   15  06
    19   19
    20   18  03
    21   17  04
    22   21
    23   20
    24   22
    25   23
    26   24
    27   25
    28   28
    29   26
    30   27
    31   29  34
    32   30  16
    33   31
    34   32
    35   33
    36   34  17
    37   35
    38   36  14
    39   37
    40   38  08
    41   39
    42   40
    43   41  10
    44   42
    45   43  24
    46   44
    47   45  12
    48
    49   46  18
    50   47  19
    51   48  02
    52   49  35
    53   50
    54   51  25
    55   52  29
    56   53  26
    57   54  27
    58   55
    59
    60   57
    61
    62
    63   58  33
    64   56  28
    65
    66
    67
    68   59
    69
    70
    71   60  31
    72   61  32
    73   62  30
    74

    Tracks 01 and 36 on the CD release are streamed and contains voices
    on the game so they have not been included, whereas tracks 13 and
    20-23 are not present anywhere on the game (it seems they were
    intended for a PC release).