Trip'n Slip ~ Editor Usage |
This section of the help file details the operation of the main editor window.
It is through the main editor window that you have access to the many editing
features of Trip'n Slip. So, out of all the help pages that you could read,
it is highly recommended that you read this page.
When you first start Trip'n Slip you will be greeted by an empty dialog which
will look like the following:
![]() MenusI will now describe the various menu and toolbar options that are contained within Trip'n Slip's main window. File Menu:![]() Save ROM: Allows you to save the currently opened ROM. Disabled if you have no ROM opened in Trip'n Slip. Close ROM: Closes the currently opened ROM. If you have made changes to your ROM, clicking this prompts you whether or not you want to save those changes. Save As IPS: This (providing you have set it up correctly in the preferences dialog), allows you to create an IPS patch of your hack. This uses the same code as Lunar IPS, so the patch creation is quite reliable. Preferences: Allows you to configure Trip'n Slip's various options. See the Preferences dialog help file for more information. Properties: Displays a list of properties about your ROM. See the 'Properties' page for more information on the dialog that appears when you click this item. Launch {Selected Emulator }: Depending on what your selected emulator is, this menu item slighty changes to match the filename of your emulator. If you have an emulator associated with Trip'n Slip (configurable through the Preferences dialog) Exit: This exits the program. If you have an opened ROM with changes you will also get a prompt about whether you wish to save the changes that you have made. Edit Menu: ![]() Object Editing Mode: Allows you to edit the objects that are in a level. These currently contain only the enemies, but I believe there is not much else to edit, object-wise. Add New Enemy: Adds a new enemy to the current screen. If you are on screen 0, this will be disabled, as you are not allowed to have any enemies on the first screen. View Menu: ![]() Enemies: Toggles whether enemies are shown in the editor. Jump To: This allows you to bring up a dialog to quickly jump to another level. See 'Jump To' help page for more information. Tools Menu: ![]() TSA Editor: This allows you to edit the individual 32x32 blocks that make up a level. See 'TSA editor' page for more details. ROM Properties: This allows you to edit various ROM properties such as lives, etc. See 'ROM properties' for more details. Help Menu: ![]() Editor Usage:The following section tells you how to use Trip'n Slip's main window for editing. Basic Operation: To move left and right screens in the level, click the arrow buttons which appear under the main window.To go to the next level, press the 'Page Up' key. To go to the previous level, press the 'Page Down' key. Map Editing Mode: This section tells you what buttons to use when you are in Map Editing Mode. Left Mouse Button: Edits the level with the tile selected for the left mouse button. Left Mouse Button + Shift: Edits the level with the tile selected for the middle mouse button. Middle Mouse Button: Edits the level with the tile selected for the middle mouse button. Right Mouse Button: Maps the tile under the mouse to the left mouse button. Right Mouse Button + Shift: Maps the tile under the mouse to the middle mouse button. Enemy Editing Mode: Left Mouse Button: Click and hold on an enemy to move it around the screen. The middle panel of the statusbar at the bottom of the window, will display the enemy name. Left Mouse Button + Ctrl: Click and hold on an enemy to move it around the screen by 1 pixel. Middle Mouse Button:Click this on an enemy to increment its ID by $10. Right Mouse Button: Click on an enemy to increment its ID by 1. Right Mouse Button + Shift: Brings up a dialog that allows you to manually set the enemy ID. Right Mouse Button + Ctrl: Click this on an enemy to delete it. |