| checksum() const | hack4u::SaveSlot | |
| CHECKSUM_XORS | hack4u::SaveSlot | [private, static] |
| fromNES(unsigned char letter) | hack4u::SaveSlot | [private, static] |
| getCurrentHP(int character) const | hack4u::SaveSlot | |
| getCurrentMP(int character) const | hack4u::SaveSlot | |
| getDexterity(int character) const | hack4u::SaveSlot | |
| getEquipment(int character, int slot) const | hack4u::SaveSlot | |
| getExperience(int character) const | hack4u::SaveSlot | |
| getGold() const | hack4u::SaveSlot | |
| getHerb(int herb) const | hack4u::SaveSlot | |
| getHerosName() const | hack4u::SaveSlot | |
| getIntelligence(int character) const | hack4u::SaveSlot | |
| getLevel(int character) const | hack4u::SaveSlot | |
| getMaxHP(int character) const | hack4u::SaveSlot | |
| getMaxMP(int character) const | hack4u::SaveSlot | |
| getMember(int position) const | hack4u::SaveSlot | |
| getPhase(int moon) const | hack4u::SaveSlot | |
| getStrength(int character) const | hack4u::SaveSlot | |
| getTool(int tool) const | hack4u::SaveSlot | |
| getVirtue(int virtue) const | hack4u::SaveSlot | |
| hasMagic(int magic) const | hack4u::SaveSlot | |
| hasRune(int rune) const | hack4u::SaveSlot | |
| hasStone(int stone) const | hack4u::SaveSlot | |
| isModified() const | hack4u::SaveSlot | [inline] |
| isValid() const | hack4u::SaveSlot | [inline] |
| MainFrame class | hack4u::SaveSlot | [friend] |
| modified | hack4u::SaveSlot | [private] |
| nvram | hack4u::SaveSlot | [private] |
| SaveSlot(const unsigned char *data) | hack4u::SaveSlot | |
| setCurrentHP(int character, wxInt16 value) | hack4u::SaveSlot | |
| setCurrentMP(int character, unsigned char value) | hack4u::SaveSlot | |
| setDexterity(int character, unsigned char value) | hack4u::SaveSlot | |
| setEquipment(int character, int slot, unsigned char value) | hack4u::SaveSlot | |
| setExperience(int character, wxInt16 value) | hack4u::SaveSlot | |
| setGold(wxInt16 gold) | hack4u::SaveSlot | |
| setHerb(int herb, unsigned char value) | hack4u::SaveSlot | |
| setHerosName(wxString &name) | hack4u::SaveSlot | |
| setIntelligence(int character, unsigned char value) | hack4u::SaveSlot | |
| setLevel(int character, unsigned char value) | hack4u::SaveSlot | |
| setMagic(int magic, bool give=true) | hack4u::SaveSlot | |
| setMaxHP(int character, wxInt16 value) | hack4u::SaveSlot | |
| setMaxMP(int character, unsigned char value) | hack4u::SaveSlot | |
| setMember(int position, int character) | hack4u::SaveSlot | |
| setModified(bool modified=true) | hack4u::SaveSlot | [private] |
| setPhase(int trammel, int felucca) | hack4u::SaveSlot | |
| setRune(int rune, bool give=true) | hack4u::SaveSlot | |
| setStone(int stone, bool give=true) | hack4u::SaveSlot | |
| setStrength(int character, unsigned char value) | hack4u::SaveSlot | |
| setTool(int tool, unsigned char value=1) | hack4u::SaveSlot | |
| setVirtue(int virtue, unsigned char value) | hack4u::SaveSlot | |
| toNES(char letter) | hack4u::SaveSlot | [private, static] |
| valid | hack4u::SaveSlot | [private] |
| ~SaveSlot() | hack4u::SaveSlot | |