#include <wx/xrc/xmlres.h>
#include <wx/frame.h>
#include <wx/notebook.h>
#include <wx/spinctrl.h>
#include "../model/SaveSlot.hh"
#include "FileDropTarget.hh"
Go to the source code of this file.
Namespaces | |
| namespace | hack4u |
Classes | |
| class | hack4u::MainFrame |
| The main frame of the application. More... | |
Defines | |
| #define | SRAM_OFFSET 0x1A00 |
| Starting offset within the SRAM of the save games. | |
| #define | SRAM_SIZE 0x2000 |
| The size of SRAM. | |
| #define | SAVE_SIZE 0x200 |
| The size of a particular save game. | |
| #define | SANITY_OFFSET 0x1900 |
| The starting offset within the SRAM of the sanity values. | |
| #define | SANITY_XOR1 0xAA |
| The first sanity check XOR. | |
| #define | SANITY_XOR2 0x55 |
| The second sanity check XOR. | |
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The starting offset within the SRAM of the sanity values.
Definition at line 43 of file MainFrame.hh. |
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The first sanity check XOR.
Definition at line 46 of file MainFrame.hh. |
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The second sanity check XOR.
Definition at line 49 of file MainFrame.hh. |
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The size of a particular save game.
Definition at line 40 of file MainFrame.hh. |
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Starting offset within the SRAM of the save games.
Definition at line 34 of file MainFrame.hh. |
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The size of SRAM.
Definition at line 37 of file MainFrame.hh. |
1.3.9.1