Quake 2
(c) 1999 Nintendo

Rip by Ugetab on 12/15/08

4BC20 = Play
13EAC = Music Loader(Uses A0 value for music select)

I managed to find the music routine by checking the overall used addresses written to the SI registers, and seeing what wasn't inited until the music started. Testing came through by forcing it to jump to the end of the routine, and when it succeeded in not playing music, but not crashing it either, I knew it was worth checking into far enough to confirm it could also change the music played by changing A0.
