This game has some junk data being logged, but I can't seem to find the routine doing it.

Optimized with a flat 30000 Alists, no unique data read.

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C:\gshi\emulate\n64\USFRipping\Save\BOMBERMAN64.pj
80200154
C:\gshi\emulate\n64\USFRipping\Bomberman64Arcade\
80200157

00 - 50
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