--- Info ---
First work on the driver used in VP/SOSS was done by neill corlett.
The problem he had been noticing, over and over, was wrong channel
volumes/missing instruments, with the psfs. I took a general look at
it, and compared the sample data of the psfs, with a save state from
in game,  and suggested that it might be missing sample data, 
(accounting for the missing instruments.)

Later on,  Neill finally released his notes to psf_rippers,  after I 
suggested he do so. At that time both I and zoopd had a good look at
his idb, and the note file. In his notes, he said these lines.
"I am certain this is not a missing samples issue; something
else is wrong."

Turned out it was indeed missing sample data.  The missing sample data
was in file 4 (for VP) and file 8 (for SOSS).  Also I assumed the SLZ 
data that was dealt with in another initialization call,  was also 
important,  That was file 5 (VP), and 9 (SOSS).


--- Missing ---

Nothing,  They are all there.


--- Credits ---

Audigy - Providing the game
Neill Corlett - Main reverse engineering of VP driver 
		(SOSS used a very similar driver)
		Providing Information on the 
		Minute/second/frame directory structure
		format, and how to decrypt it.
Zoopd - Porting the VP driver stub over to SOSS.
Datschge - Tagging and Timing the set.