Version 1.31 of Visual PinMAME, PinMAMEW, and PinMAME32

posted in Site News by spacetiger on Dec 23rd, 2003

PinMAME is an emulator that emulates the hardware of arcade pinball machines. Exactly two years ago today, they released a version that included sound emulation for the first time. This latest update includes fully functional CAPCOM sound emulation. Here are the changes, starting with bug fixes:
  • Missing 50V Solenoid Detection in Capcom Games fixed (reports as 99V but that's fine)
  • Flipper Football & Kingpin now fire 50V solenoids
  • Data East/Sega 192x64 DMD games should now be as fast as they were in version 1.12.2
  • TMS5220 speech emulation more reliable & accurate
  • Gottlieb System 80A games working again
Also, there are new features, including:
  • Major speed boost in the 68306 cpu core, which means Capcom emulation is now much faster!
  • Fully working Capcom Sound emulation (might still be some minor issues, but overall it's excellent)
  • Added multi chip TMS320AV120 MPG Audio Decoder Sound core
  • Upgraded 8051 CPU core to handle 8752 CPU core functionality
  • Added UART serial port support to 8051 core, plus a few new timer modes
  • Implemented 68306 DUART Serial ports & Timer functionality
  • Added mostly working X9241 Digital EPot to Capcom Sound board emulation
  • Added multi chip capability to the 6845 CRT video driver (will be needed for Gottlieb Strikes N Spares)
  • Added some new features to the debugger (Shift+Enter command, Sound Enabling/Disabling, Stack pointer hilight)
  • Changes to allow sound commander to work in debug mode for easier testing
You can get all three of these emulators on the MAME Emulators page.


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