Steem Engine v2.5

posted in Emulator Release by spacetiger on Jul 4th, 2003

The new version of Steem Engine, an Atari ST emulator for Windows, has been released today. The Linux port, XSteem, has also been updated. The release was delayed a bit because of some mysterious bugs, but it appears to be stable now.

Bug Fixes:
  • Fixed PSG write bug (X-Out)
  • Implemented FDC spinup (Vroom multiplayer)
  • Improved hard drive program terminate emulation (still not perfect)
  • Improved MFP accuracy (Harley Davidson, Super Hang-On)
  • Fixed some disk formatting bugs (Fastcopy Pro, Acopy, Chambers of Shaolin)
  • Fixed GEMDOS void return bug (Amberstar hard drive install)
  • Fixed hard drive read only file bug
  • Fixed set video address at end of line bug (Relapse Demo)
  • Fixed turn IKBD off during reset bug (Just Buggin')
  • Fixed trace interrupt with exceptions
  • Fixed 512Kb and 2Mb memory sizes
  • Fixed FDC seek bug thanks to Kimmo Hakala (Air Supply)
  • XSteem: Much improved sound
  • Stupid hard drive booting bug fixed
New Features:
  • Macros - record keyboard/mouse/joystick input (won't work on some versions of Windows)
  • Profiles - save all settings and restore them at your leisure (won't work on some versions of Windows)
  • Disconnect drive B option (Premier Manager 2, Alternate Reality v1.2)
  • Accurate drive speed option
  • More flexible shortcuts
  • Customisable icons
  • Disks in archives can be read/write (changes are lost on eject)
  • Minimum size screenshots option
  • GUI improved
  • Fullscreen quit button
  • XSteem: Vastly improved GUI
  • DEBUG: Trace is now cycle accurate
  • DEBUG: Separate memory monitor and breakpoints
  • DEBUG: Step over, shift display, redraw on stop
  • DEBUG: Break on interrupt
  • DEBUG: Bigger memory/source dumps
  • DEBUG: More versatile find in browsers
You can get Steem Engine at the Windows/DOS Atari ST Emulators page and XSteem at the Unix/Linux Atari ST Emulators page.


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