SNESAmp v2.99
posted in Media News by grammarian on Apr 24th, 2003After a long time, the incredible SPC plugin for Winamp, SNESAmp, has been updated! The new version, v2.99, sports a long list of updates, which are as follows:
- Improved the snapping algorithm (the control and tag editor dialogs will dock to any Winamp window)
- Control dialog doesn't automatically gain the focus when it becomes visible
- Control dialog tries to work with transparency plug-ins
- Tag editor and control dialog remember their absolute screen positions
- Added ability to save the mixing level in the tag
- Added ability to disable the echo in the configuration
- Changed output threshold to +/-3.00dB
- Added version information to LRM's and improved LRM detection and loading (LRM's from previous versions of SNESAmp won't get loaded and crash)
- Fixed another return value error in the message handler (titlebar text scrolls)
- Visualization works with 32-bit samples
- Sometimes the mixing level in the config was displayed incorrectly
- Forgot to save the date in the tag
- Tag editor doesn't crash when the date is corrupted
- Forgot to apply the mute flags from the tag
- Fixed the time calculation so the buttons in the tag editor get the correct time when a song's speed has been adjusted via the control dialog
- Fixing a mixing level problem when auto attenuation was turned off SNESAPU.DLL v0.98
- Added micro ramping to the channel volumes in the 32-bit sample routine (reduces zipper effects and pops in some songs)
- Added a 17-bit clamp to the sample decompression (fixes Hiouden, but the wind in CT isn't quite right)
- Added linear interpolation to the FIR filter (fixes some songs that turned to noise)
- ENVX always gets updated, regardless of ADSR/GAIN flag (fixes Clue)
- Added code to the speed hack to try and isolate small polling loops (fixes the tempo problems some games were having)
- Changed the loader code, again, to copy extra RAM from the correct place (fixes incorrect sounds in Tales of Phantasia)
- Fixed a lame bug when clearing the in-ports (fixes Dragon Quest songs stopping half way through)
Emulators For:
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Frontends
ROMs (Public Domain)
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Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins
Windows/DOS
Unix/Linux
BeOS
Macintosh
Amiga
Consoles
Java
Palm OS
Pocket PC
Digital Cameras
Digital Phones
Calculators
QNX
Windows Mobile Smartphone
Other Releases
Extenders
Frontends
ROMs (Public Domain)
Hacks
Cheats
Movies
Savestates
Music
Technical Documents
Translations
Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins