SMILE v0.055

posted in Utility Release by mfc on Nov 27th, 2003

Jathys has updated his Super Metroid level editor today! Here's a list of what is new this time around:
  • Added autoscroll when dragging enemies.
  • Allow user to safely increase room size (in screens) . . . *Scroll data may still overwrite other data though*
  • Allow user to add/remove Layer 2 from rooms.
  • Re-added (temporarily) a feature that will allow default values to be made for the menus.
  • Fixed a bug that saved enemy speeds above $7FFF incorrectly.
  • Fixed bugs related to clicking the "x" on room header and state editor forms.
  • Fixed bug that gave Layer 2 one byte more than it should have had in most rooms.
  • Fixed a bug that caused a Subscript Out Of Range error when dragging off the lower right corner of the map.
  • Fixed a bug in dragging up-right and down-left in the menu (also fixes errors from dragging off the menu's edge).
  • Fixed overflow error when making room dimensions too large, too smaller, or in decimal (stupid users).
You can download this in our SNES Level Editors section.


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