NES DeCompose v0.6, v0.2z

posted in Utility Release by mfc on Jan 21st, 2004

Deciheximal has updated his NES disassembler for Windows today. Here is a list of what's new:
  • *Major* bug fixed - LDA Addr16, Y was coming out as LDA Addr16, X. This bug is the last one of it's kind, as I can now get the code to recompile perfectly with an assembler I'm programming.
  • BRK now processes as 2 bytes instead of 1 - thanks to FrenziedPanda for pointing this out.
You can pick this up in our NES and SNES Development Utilities page.


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