Neon64 GS v1.05

posted in Emulator Release by narvick on Aug 1st, 2003

Neon64 is an NES emulator for the N64 by Halley's Comet Software. This is an alternate version that allows the use of the GameShark. The normal version remains unchanged as of now. In fact, the only thing different with this version is the use of GameShark. However, here's somewhat of a what's new list from the latest entry in the development log:
    Fixed an error in the GS version which was introduced yesterday, SMB3 sprites now works right. It should be pointed out that the GS version is abysmally slow when it comes to sprites, in Journey to Silius with many sprites on screen I have seen the framerate drop to about 2 FPS. The frameskip is just about perfect, though, I have yet to hear the music skip. You might ask why the Gameshark version of Neon64 has just been released while the normal version remains unupdated. The reason is that my v64jr has been very unreliable as of late and I've rarely gotten more than a few seconds of use out of it before it fails. The next big release, which will include the sprite speedup (which is NOT in either version right now) will update both versions and will be called v1.1. By then I may have worked out a general purpose loader for the GS and seperate versions may not be needed, who knows.
We'll keep you posted on updates

Grab it at the Emulators for Nintendo 64 page!

Thanks to the author, themind, for the news!


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