MAME32 v0.79

posted in Emulator Release by mfc on Jan 29th, 2004

MAME32, a variant of MAME that includes a GUI, has been updated. On top of being in sync with the MAME sources, here is what's new:
  • Added an ‘Imperfect’ folder view on the left pane, this categorizes the various problems flagged in games.
  • Reworked handling of the BIOS option, now that there are multiple drivers that support different BIOSes [neogeo.c, stv.c] the global setting is not appropriate. Select the driver from the source folder view on the left pane and change its BIOS settings, this will alter it for all games in that driver. The functionality remains the same for altering individual games settings in all games view or anywhere else.
  • Added the ability to control the Mame32 GUI via mappable keyboard solutions. This feature is intended to compliment the GUI control via joystick option first offered in version .70 below. It is designed to allow users of Mame cabinets with keyboard encoders the same functionality and is controlled in the mame32ui.ini file [mapping the enter key to button 1 to launch a game for example], using the same syntax as the \ctrlr files.
  • Added support for the new core switches for lightgun modifications; reload to allow mapping reload to keys, and dual gun setups.
  • Added accelerator key for folder level ‘mini-audits’, Alt-U
  • Added accelerator key support for scrolling up and down through history.dat text window. CTRL-Page Up / CTRL-Page Down.
  • Added toggle in Grouped view to allow clones missing a parent to display non-indented.
  • Added support for the core’s new save state loading on game start.
  • Added support for the core’s new keyboard LED choices, USB or PS/2.
You can download it in our MAME for Windows/DOS section.


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