MAME v0.81u5
posted in Emulator News by mfc on Apr 15th, 2004Haze's MAME page has been updated with another source diff. Here is what's new:
- General Source Updates
- Removed vblank callback logging left in by mistake
- Fixed slow Seattle boot times caused by recent IDE change
- DCS2 upload command HLE optimization (to make driver easier to work with)
- MIPS core interrupt fixes
- MIPS core MIPS3DRC_FLUSH_PC option for accurate PC handling when debugging
- Fixed MIPS bug when directly accessing 2-byte values in big endian mode
- Seattle Update
- Improved Raiden 2 Sprite Drawing
- Misc Fixes
- Model 1 lighting improvements
- TMS32025 Fixes
- SPI System Updates
- Konami GX Cleanups
- Rock-ola Improvements
- MegaPlay Improvements allowing it to pass more checks
- New Games supported or promoted from GAME_NOT_WORKING status:
- Brave Blade
- Ray Storm
- Pirate Treasure
- New Clones supported or promoted from GAME_NOT_WORKING status:
- NBA Maximum Hangtime v1.03
- Leprechaun (Pacific Polytechnical license)
- New Non-Working games / clones supported
- MegaPlay: Tecmo World Cup
- Vapor TRX
- San Francisco Rush: The Rock
- Hyperdrive
Emulators For:
Windows/DOS
Unix/Linux
BeOS
Macintosh
Amiga
Consoles
Java
Palm OS
Pocket PC
Digital Cameras
Digital Phones
Calculators
QNX
Windows Mobile Smartphone
Microsoft Silverlight
Other Releases
Extenders
Frontends
ROMs (Public Domain)
Hacks
Cheats
Movies
Savestates
Music
Technical Documents
Translations
Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins
Windows/DOS
Unix/Linux
BeOS
Macintosh
Amiga
Consoles
Java
Palm OS
Pocket PC
Digital Cameras
Digital Phones
Calculators
QNX
Windows Mobile Smartphone
Microsoft Silverlight
Other Releases
Extenders
Frontends
ROMs (Public Domain)
Hacks
Cheats
Movies
Savestates
Music
Technical Documents
Translations
Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins