MAME 0.94
posted in Emulator Release by hcs on Mar 18th, 2005MAME (and our favorite variant, MAME32) have been updated . . . twice! The list of improvements would blot out the sun, here's the newest ones:
- SPI update
- preliminary sprite Alpha (no tilemap alpha)
- added sprite / tilemap DMA
- proper RTC emulation
- Removed SAMPLES support from sndhrdw/galaxian.c
- Removed extraneous clipping when passing streams from one output to the next input
- Added macros for ROM_REGION64_LE and ROM_REGION64_BE
- SegaPCM now does stream_update on reads/writes for slightly better accuracy
- Fixed System24 crash due to sound update
- ADSP2100 big endian fix
- Fixed Star Force crash
- New Games / Clones supported or promoted from GAME_NOT_WORKING status
- Galaxy Force 2
- Power Drift
- Strike Fighter
- Rail Chase
- Mortal Kombat (Yawdim bootleg)
Emulators For:
Windows/DOS
Unix/Linux
BeOS
Macintosh
Amiga
Consoles
Java
Palm OS
Pocket PC
Digital Cameras
Digital Phones
Calculators
QNX
Windows Mobile Smartphone
Microsoft Silverlight
Other Releases
Extenders
Frontends
ROMs (Public Domain)
Hacks
Cheats
Movies
Savestates
Music
Technical Documents
Translations
Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins
Windows/DOS
Unix/Linux
BeOS
Macintosh
Amiga
Consoles
Java
Palm OS
Pocket PC
Digital Cameras
Digital Phones
Calculators
QNX
Windows Mobile Smartphone
Microsoft Silverlight
Other Releases
Extenders
Frontends
ROMs (Public Domain)
Hacks
Cheats
Movies
Savestates
Music
Technical Documents
Translations
Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins