MAME 0.94

posted in Emulator Release by hcs on Mar 18th, 2005

MAME (and our favorite variant, MAME32) have been updated . . . twice! The list of improvements would blot out the sun, here's the newest ones:
  • SPI update
    • preliminary sprite Alpha (no tilemap alpha)
    • added sprite / tilemap DMA
    • proper RTC emulation
  • Removed SAMPLES support from sndhrdw/galaxian.c
  • Removed extraneous clipping when passing streams from one output to the next input
  • Added macros for ROM_REGION64_LE and ROM_REGION64_BE
  • SegaPCM now does stream_update on reads/writes for slightly better accuracy
  • Fixed System24 crash due to sound update
  • ADSP2100 big endian fix
  • Fixed Star Force crash
  • New Games / Clones supported or promoted from GAME_NOT_WORKING status
    • Galaxy Force 2
    • Power Drift
    • Strike Fighter
    • Rail Chase
    • Mortal Kombat (Yawdim bootleg)
MAME and MAME32 are available in source and binary form on the MAME page. Sorry for the delay...


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