MAME 0.94
posted in Emulator Release by hcs on Mar 18th, 2005MAME (and our favorite variant, MAME32) have been updated . . . twice! The list of improvements would blot out the sun, here's the newest ones:
- SPI update
- preliminary sprite Alpha (no tilemap alpha)
- added sprite / tilemap DMA
- proper RTC emulation
- Removed SAMPLES support from sndhrdw/galaxian.c
- Removed extraneous clipping when passing streams from one output to the next input
- Added macros for ROM_REGION64_LE and ROM_REGION64_BE
- SegaPCM now does stream_update on reads/writes for slightly better accuracy
- Fixed System24 crash due to sound update
- ADSP2100 big endian fix
- Fixed Star Force crash
- New Games / Clones supported or promoted from GAME_NOT_WORKING status
- Galaxy Force 2
- Power Drift
- Strike Fighter
- Rail Chase
- Mortal Kombat (Yawdim bootleg)