KiGB v1.66

posted in Emulator Release by mfc on Aug 12th, 2004

KiGB, one of the better GameBoy emulators out there, has been updated today! Here is what's new:
    New Features:
  • Supported 12 pre-defined palettes for GB mono games running in GBC mode as in a real GBC. The following games were supported with their own palettes:
    • Alleyway
    • Mario & Yoshi
    • Super Mario Land
    • Tennis
    • Tetris
  • Supported motion sensor - MBC 7. Supported Kirby's Tilt 'N' Tumble and Command Master.
  • Real time clock data is now adjustable. To change it, go to the menu Option->Set Clock....
  • [Windows port only]Allowed the use of the native Windows file selection dialog box in windowed mode. This feature seems to be buggy in Win9x/Me. Default is off. To turn it on, go to the menu Option->Win32 Open File.
    Bugs Fixed:
  • Fixed a crash bug in Battle Unit Zeoth (U and J) before starting stage 1.
  • Fixed a crash bug in Windows 2000/XP (and Linux?) when changing palettes with no ROMs loaded.
  • Fixed a bug of the assembly core of an opcode in the CPU emualtion.
  • The problem in starting the game in Bear in the Big House was fixed.
  • Updated the licensee codes (Thanks Scott Nash).
You can download this from our GameBoy for Windows/DOS and *nix sections.


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