fCOL32 Initial Release
posted in Emulator Release by narvick on Dec 9th, 2003Ryleh brings us a new ColecoVision emulator for GP32 today called fCOL32! He is the person responsible for fMSX32 and all f*32 emulator ports for GP32. fCOL32 is mainly based off ColEm by Marat Fayzullin. This is the initial release and according to the readme, here's the initial roundup of features/nonfeatures:
- Full working savestates and loadstates
- Full working virtual numeric keyboard
- Fixed a strange bug related to SMC health. No more clusters lost :-)
- Improved compatibility with some odd games (like "Bump 'n Jump")
- New ability to stretch screen (full screen, 1.25:1.25)
- New adjustable autofire for A and B buttons
- New cool icon (thx Antiriad!)
- New fast fileselector (able to scan some hundred zipped ROMs per minute)
- New screen stretching support
- New sound core from MAME but fixed noise channel
- New user interface (fSMS32 style)
- Improving noise channel accuracy a little more
- Adding more missing options
- Fixing known bugs as usual :-)
- Slowing the gameplay a bit?
- Adam computer support maybe?
What's lacking:
Emulators For:
Windows/DOS
Unix/Linux
BeOS
Macintosh
Amiga
Consoles
Java
Palm OS
Pocket PC
Digital Cameras
Digital Phones
Calculators
QNX
Windows Mobile Smartphone
Microsoft Silverlight
Other Releases
Extenders
Frontends
ROMs (Public Domain)
Hacks
Cheats
Movies
Savestates
Music
Technical Documents
Translations
Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins
Windows/DOS
Unix/Linux
BeOS
Macintosh
Amiga
Consoles
Java
Palm OS
Pocket PC
Digital Cameras
Digital Phones
Calculators
QNX
Windows Mobile Smartphone
Microsoft Silverlight
Other Releases
Extenders
Frontends
ROMs (Public Domain)
Hacks
Cheats
Movies
Savestates
Music
Technical Documents
Translations
Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins