FCE Ultra v0.98.8
posted in Emulator Release by mfc on Apr 25th, 2004FCE Ultra, one of the best NES emulators around, was also updated recently! Here is what's new:
- Fixed a typo in sound.c that caused only part of the sound registers to be saved in save states.
- Win32: Switched over to the DirectDraw7 interface, from DirectDraw4's. The surface Flip() method will now block, which results in somewhat smoother animation/scrolling with double buffering, especially when combined with the auto blit-skip implemented in 0.98.6 when sound is enabled.
- Win32: Undid a change made in the last release that limited the speed of fast-forwarding when using the tilde key. I really do need to implement some sort of unified timing/blit skip system...
- Win32: Added an option, disabled by default, to ask for confirmation before exiting FCE Ultra.
- Win32: Added an option, enabled by default, to disable the system screen saver while a game is loaded.
- Win32: Added a new video synchronization mode, a "lazy" wait for vblank/vertical retrace. It calls Sleep(0) in its wait loop. This still uses all available cpu cycles, but it is much more friendly to other processes than the old-style wait for vblank.
- Win32: Added support for joystick POV hats.
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Windows/DOS
Unix/Linux
BeOS
Macintosh
Amiga
Consoles
Java
Palm OS
Pocket PC
Digital Cameras
Digital Phones
Calculators
QNX
Windows Mobile Smartphone
Microsoft Silverlight
Other Releases
Extenders
Frontends
ROMs (Public Domain)
Hacks
Cheats
Movies
Savestates
Music
Technical Documents
Translations
Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins