FCE Ultra v0.98.8

posted in Emulator Release by mfc on Apr 25th, 2004

FCE Ultra, one of the best NES emulators around, was also updated recently! Here is what's new:
  • Fixed a typo in sound.c that caused only part of the sound registers to be saved in save states.
  • Win32: Switched over to the DirectDraw7 interface, from DirectDraw4's. The surface Flip() method will now block, which results in somewhat smoother animation/scrolling with double buffering, especially when combined with the auto blit-skip implemented in 0.98.6 when sound is enabled.
  • Win32: Undid a change made in the last release that limited the speed of fast-forwarding when using the tilde key. I really do need to implement some sort of unified timing/blit skip system...
  • Win32: Added an option, disabled by default, to ask for confirmation before exiting FCE Ultra.
  • Win32: Added an option, enabled by default, to disable the system screen saver while a game is loaded.
  • Win32: Added a new video synchronization mode, a "lazy" wait for vblank/vertical retrace. It calls Sleep(0) in its wait loop. This still uses all available cpu cycles, but it is much more friendly to other processes than the old-style wait for vblank.
  • Win32: Added support for joystick POV hats.
You can download this from our NES Emulators section!


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