Dualis Release 4
posted in Emulator Release by hcs on Mar 28th, 2005The Nintendo DS emulator Dualis saw its 4th release yesterday. What's new:
- IRQs must now be acknowledged before they can occur again
- CPU
- Added emultaion of the IntrWait and VBlankIntrWait SWIs
- SWI 0xFF (0xFF0000 in ARM mode) outputs the string pointed to by R0 to the debug console
- MMU: Small optimizations on some of the load/store functions
- GUI
- Added a disassembler, memory viewer and debug console
- Improved the palette viewer
- If a filename is given on the commandline, the emulator will try to load and run the file
- Added keyboard shortcuts for most of the menu selections
- You can now start a binary by drag-dropping it onto the main window
- CPU
- Fixed ARM->Thumb changes on LDR
- Fixed SP-relative Thumb stores
- GPU
- OBJs with the "OBJ disable" bit set are not rendered anymore
- Fixed some OBJ clipping issues
- OBJs are now checked for display priority relative to BGs
- Added optional Direct3D rendering (D3D8)
- GUI
- Made touchscreen IPC address selectable (Memory tab)
- The Run, Pause, and Reset keyboard shortcuts now work even when the video output window has focus
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Windows Mobile Smartphone
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Other Releases
Extenders
Frontends
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Cheating
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Windows/DOS
Unix/Linux
BeOS
Macintosh
Amiga
Consoles
Java
Palm OS
Pocket PC
Digital Cameras
Digital Phones
Calculators
QNX
Windows Mobile Smartphone
Microsoft Silverlight
Other Releases
Extenders
Frontends
ROMs (Public Domain)
Hacks
Cheats
Movies
Savestates
Music
Technical Documents
Translations
Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins