Blaster Construction Kit v0.4

posted in Utility Release by mfc on Nov 1st, 2003

Benjamin Cutler let us know about another update to his Blaster Master editing utility. Here is a listing of what is new:
  • Removed the dependency on msvcr70.dll for the Windows version by using a different compiler, still requires SDL.dll, however (see below)
  • The pre-compiled Windows executable is now being cross-compiled on a Linux box and will, as a result, not receive quite as much testing as the Linux version (since I'm developing on Linux, and only have a couple people who can test Windows builds for me)
  • The Windows version now uses dialog boxes instead of console output
  • Both versions of the pre-compiled executables are now being compressed with UPX, which should save a little space
  • Added data editing for various boss attributes and some other important misc data
  • New command for Thing editing (see readme.txt)
  • Added '-v' command to verify that you have a compatible ROM (must be used on a pristine, unedited rom, compares SHA1 values using a Public Domain SHA1 algorithm)
  • If given no command line arguments, BCK now defaults to '-e' and 'all.cfg', help is now triggered with '-h'
  • BCK now has a sourceforge site (http://bck.sourceforge.net/ and http://sourceforge.net/projects/bck/) so direct all bug reports, feature requests, etc to that site
  • All .zip files now include the format document, which is essentially my extremely disorganized notepad on the structure of the rom, and also contains some info that's useful for editing some of the more obscure data
You can download this in our Facelift Utilities section!


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