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Old 09-24-2004, 01:40 AM   #1
ElementZero
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Default GCN to N64 Joypad Converter?

Does anyone know where I can find a converter to convert my GCN controller into an N64 controller? or is it not possible? I want to play mario 64 again, but I don't want to use the nasty grind-able N64 joysticks.

EDIT: And while I'm at it, in 64th Note (The USF winamp plugin) what do Audio HLE and Use Recompiler CPU do?
<P ID="signature"></P><P ID="edit"><FONT class="small">Edited by ElementZero on 09/23/04 09:54 PM.</FONT></P>
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Old 09-24-2004, 01:59 AM   #2
Lobster Cowboy
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Default Re: GCN to N64 Joypad Converter?

you're gonna have to live without the C buttons, unless someone comes up with controller software that can map the specific axis of the analog C-stick to the correct C buttons

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Old 09-24-2004, 02:30 AM   #3
Richter X
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Default Re: GCN to N64 Joypad Converter?

> EDIT: And while I'm at it, in 64th Note (The USF winamp
> plugin) what do Audio HLE and Use Recompiler CPU do?
>
Well, I know HLE enables High Level Emulation, meaning it goes faster, but the audio is less accurate.

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Old 09-24-2004, 04:40 AM   #4
hcs
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Default Re: GCN to N64 Joypad Converter?

> > EDIT: And while I'm at it, in 64th Note (The USF winamp
> > plugin) what do Audio HLE and Use Recompiler CPU do?

> Well, I know HLE enables High Level Emulation, meaning it
> goes faster, but the audio is less accurate.

Correct, HLE Audio is not very good, about the only game it works well with is Super Mario 64 and sort of with Pilot Wings.
The Recompiler CPU setting attempts to translate the N64 program into a PC program for faster execution, whereas the alternative is to look at each instruction individually and decide what to do with it. This doesn't work for every game rip (due to a fault in the player), but as of the new 64th Note version there's a tag to signify that. Leave Recompiler CPU enabled if you want decent speed.

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