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		<title><![CDATA[Zophar's Message Domain]]></title>
		<link>http://www.zophar.net/forums</link>
		<description><![CDATA[This is Zophar's Domain.  Home of emulation for all systems.]]></description>
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		<lastBuildDate>Sat, 21 Nov 2009 08:47:30 GMT</lastBuildDate>
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			<title><![CDATA[Zophar's Message Domain]]></title>
			<link>http://www.zophar.net/forums</link>
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			<title>MameUI v0.135.1 appears</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12830&amp;goto=newpost</link>
			<pubDate>Sat, 21 Nov 2009 06:33:21 GMT</pubDate>
			<description>MameUI, the former Mame32, has also been updated, bringing along all the changes brought forth by the v0.135u1 update. 
 
Hop on over to the MameUI...</description>
			<content:encoded><![CDATA[<div>MameUI, the former Mame32, has also been updated, bringing along all the changes brought forth by the v0.135u1 update.<br />
<br />
Hop on over to the <a href="http://www.mameui.info/" target="_blank">MameUI website</a> to give it a try.  You can also find it on our very own <a href="http://www.zophar.net/mame/mameui.html" target="_blank">MameUI page</a>.</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>The 9th Sage</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12830</guid>
		</item>
		<item>
			<title>MAME Plus! v0.135u1 r4471</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12829&amp;goto=newpost</link>
			<pubDate>Sat, 21 Nov 2009 06:26:11 GMT</pubDate>
			<description><![CDATA[A new release of MAME Plus has appeared, hot on the heels of 'vanilla' MAME.  It brings this port in line with MAME, and also updates the Simplified...]]></description>
			<content:encoded><![CDATA[<div>A new release of MAME Plus has appeared, hot on the heels of 'vanilla' MAME.  It brings this port in line with MAME, and also updates the Simplified Chinese game list.<br />
<br />
You can obtain this fine new version over on the <a href="http://mameicons.free.fr/mame32p/" target="_blank">MAME Plus! website</a>, or you can get a copy of it over on <a href="http://www.zophar.net/mame/mame-plus-.html" target="_blank">your local ZD</a>.</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>The 9th Sage</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12829</guid>
		</item>
		<item>
			<title>Mame v0.135u1 released</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12828&amp;goto=newpost</link>
			<pubDate>Sat, 21 Nov 2009 06:20:31 GMT</pubDate>
			<description><![CDATA[A new source diff for an update to v0.135 has been released.  Read on for a list of some of the fixes you'll find (please refer to the readme for a...]]></description>
			<content:encoded><![CDATA[<div>A new source diff for an update to v0.135 has been released.  Read on for a list of some of the fixes you'll find (please refer to the readme for a more verbose version of the changelog):<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="6" cellspacing="0" border="0" width="100%">
	<tr>
		<td class="alt2">
			<hr />
			
				MAMETesters Bugs Fixed
			
			<hr />
		</td>
	</tr>
	</table>
</div><ul><li>03535: [Documentation] 3stooges: P1-P2-P3 button does not match documentation (input (this game)) (David Haywood)</li>
<li>02734: [Crash/Freeze] videocba, videodad, blckjack: Crash immediately after OK (Firewave)</li>
<li>00941: [Sound] tp84: The startup 'tune' no longer sounds like the original game after the fixes to the SN76496 sound core. (Lord Nightmare)</li>
<li>03494: [Gameplay] batridc, batrid, batridk, batridu: 'Guest Player', 'Special Course', 'Player Select' dipswitch settings reversed (Fabio Priuli)</li>
<li>02155: [DIP/Input] mole: Incorrect buttons mapping. (M.A.S.H.)</li>
<li>03498: [Graphics] sengekis, sengekisj: Missing graphic layer in Stages 3 and 5 (David Haywood)</li>
<li>03509: [Graphics] galpans2, galpans3, panicstr: Input test screen shows zoomed in text (David Haywood)</li>
</ul>You can find the entire list of changes, as well as the source diff itself, over on the <a href="http://mamedev.org/" target="_blank">MAME homepage</a>.  You'll also find it <a href="http://www.zophar.net/mame/-mame.html" target="_blank">here</a> on Zophar's Domain.</div>

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			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>The 9th Sage</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12828</guid>
		</item>
		<item>
			<title>Sega Genesis / Mega Drive music archive converted to VGM</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12827&amp;goto=newpost</link>
			<pubDate>Sat, 21 Nov 2009 05:42:04 GMT</pubDate>
			<description>The soundtracks for Sega Genesis and Mega Drive games -- which were previously in the .gym format -- have been reuploaded as .vgm files. This format...</description>
			<content:encoded><![CDATA[<div>The soundtracks for Sega Genesis and Mega Drive games -- which were previously in the .gym format -- have been reuploaded as .vgm files. This format has vastly superior versatility and equal or better quality.<br />
<br />
You can get these soundtracks at our new <a href="http://www.zophar.net/music/vgm.html" target="_blank">VGM archive page</a>. For now, only soundtracks which previously existed on our old GYM page, or were related to those soudtracks (for example: sequels and prequels) have been uploaded. More will be added in the future.</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>Montie2k</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12827</guid>
		</item>
		<item>
			<title>help with x-com</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12826&amp;goto=newpost</link>
			<pubDate>Sat, 21 Nov 2009 05:16:07 GMT</pubDate>
			<description><![CDATA[I can't seem to get x-com to work. am I doing something wrong? I have epsxe, I've played several games with it without any problem. I used AdriPSX...]]></description>
			<content:encoded><![CDATA[<div>I can't seem to get x-com to work. am I doing something wrong? I have epsxe, I've played several games with it without any problem. I used AdriPSX<br />
ILE too, same problem. If any one knows what I'm talking about right at the beginning of the game, and have found a way to make it work, plz let me know. X-com is my favorite game, and my pc (vista) won't even run the pc version anymore.</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=5">General Emulation</category>
			<dc:creator>okcwebninja</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12826</guid>
		</item>
		<item>
			<title><![CDATA[Question about MAME emu's....]]></title>
			<link>http://www.zophar.net/forums/showthread.php?t=12825&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 21:55:12 GMT</pubDate>
			<description><![CDATA[Hello, 
Recently iv'e being going through some MAME emus for windows PC, and although alot seem to wok brilliantly, i really want one that lets u map...]]></description>
			<content:encoded><![CDATA[<div>Hello,<br />
Recently iv'e being going through some MAME emus for windows PC, and although alot seem to wok brilliantly, i really want one that lets u map all joystick buttons easily AND lets u map insert coin and 1 player start to the joystick too. Im lazy, and finding it a hassle to always get off my chair to press keyboard buttons to insert coins and 1 player start.<br />
Any reccomendations are greatly appreciated.<br />
Thanks in advance!</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=5">General Emulation</category>
			<dc:creator>User Name</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12825</guid>
		</item>
		<item>
			<title>Vagrant Story Group - Need members</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12824&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 05:29:52 GMT</pubDate>
			<description>I want to start up a group that will focus on modding Vagrant Story for the playstation. I thought here would be a great place to ask if anyone is...</description>
			<content:encoded><![CDATA[<div>I want to start up a group that will focus on modding Vagrant Story for the playstation. I thought here would be a great place to ask if anyone is interested.<br />
<br />
If any of you guys are fans of this game you may have noticed many petitions out there begging for a sequel to be made. People who are crying out for this but nearly a decade later (has it been that long) the fact of the matter is it wont happen unless some group of modders make it happen. But theres no modding groups targeting this classic game. I want to be on the team that steps up to the bat.<br />
<br />
If you want to get in touch then either post in this thread or email me at valendian2009 at yahoo dot com.</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=8">Rom Hack</category>
			<dc:creator>Valendian</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12824</guid>
		</item>
		<item>
			<title>Sega Master System / Game Gear music archive converted to KSS</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12823&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 02:12:51 GMT</pubDate>
			<description>The soundtracks for Sega Master System, Game Gear, and MSX games -- which were previously in the .vgx format -- have been reuploaded as .kss files....</description>
			<content:encoded><![CDATA[<div>The soundtracks for Sega Master System, Game Gear, and MSX games -- which were previously in the .vgx format -- have been reuploaded as .kss files. These files are much more compact with no sacrifice in sound quality.<br />
<br />
You can get these soundtracks at our new <a href="http://www.zophar.net/music/kss.html" target="_blank">KSS archive page</a>. For now, only soundtracks which previously existed on our old VGX page have been uploaded. More will be added in the future.</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>Montie2k</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12823</guid>
		</item>
		<item>
			<title>PSP-Irregular Hunter X</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12822&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 02:11:52 GMT</pubDate>
			<description>Hey guys, 
 
I wanted to know, if there is a programme to hack this game Irregular Hunter X. 
 
I would like to hack my ROM and make my own tracks...</description>
			<content:encoded><![CDATA[<div>Hey guys,<br />
<br />
I wanted to know, if there is a programme to hack this game Irregular Hunter X.<br />
<br />
I would like to hack my ROM and make my own tracks and so on .<br />
<br />
<br />
Would be appreciate, if you can answer me.<br />
Thanks :D</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=8">Rom Hack</category>
			<dc:creator>howto0000</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12822</guid>
		</item>
		<item>
			<title>RetroCopy v0.500B</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12821&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 02:01:23 GMT</pubDate>
			<description>A new version of the excellent multisystem emulator for Windows, RetroCopy, has been released.  As always, a host of changes awaits those who use...</description>
			<content:encoded><![CDATA[<div>A new version of the excellent multisystem emulator for Windows, RetroCopy, has been released.  As always, a host of changes awaits those who use this new version, these include accurate Game Gear emulation, and support for multiplayer, as well as the usual bug fixes and improvements.<br />
<br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/nSztPf6akDc&amp;showsearch=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nSztPf6akDc&amp;showsearch=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
<br />
A more thorough list of changes follows:<ul><li>[EMU] Added cycle accurate Game Gear emulation</li>
<li>[EMU] Added multiplayer support (same machine) to NES, SEGA-E arcade and SMS drivers.</li>
<li>[EMU] Fixed bug in NES PPU that was causing crashes for certain games upon loadup</li>
<li>[EMU] Fixed a fews bug in NES APU that were causing slight issues with sound generation when DMC was used</li>
<li>[EMU] Added korean mapper to SMS and corrected a few CodeMaster mapper games</li>
<li>[EMU] Cleaned up the SMSVDP core (used by SMS, Gamegear and SEGA-E arcade cores) and made it more accurate using the new information found about the TMS9918 graphics processor.<br /></li>
<li>[CORE] Can now select whether to start playing on the emulated 3D television or in &quot;fullscreen mode&quot;</li>
<li>[CORE] Added configurable input, you can now change every input to whatever you want including using key modifiers like SHIFT, ALT, etc.</li>
<li>[CORE] Added joystick/joypad support. Up to 4 joysticks/joypads plugged in at once are supported.</li>
<li>[CORE] Fixed issue with ENTER or SPACE causing the menu buttons to be pushed if you had focused a button while playing a game</li>
<li>[CORE] Replaced most of boost::filesystem with own disk layer functions to reduce exception handling</li>
<li>[CORE] Changed file functions to morph any &quot;indirect&quot; paths to a full path name to resolve any issues with working directory being set to something other than the RetroCopy directory</li>
<li>[CORE] Added texture cache</li>
<li>[CORE] Moved all system specific dat files to a dat subfolder to reduce main directory clutter</li>
<li>[CORE] Added the emulator benchmark ROM internally into RetroCopy to avoid issues with not having the file</li>
<li>[CORE] Can now run RetroCopy in a window on your desktop or fullscreen (default).</li>
<li>[CORE] Every option is now saved in a config file</li>
<li>[CORE] Now convert &quot;unknown games&quot; in the directory to a default GAME file so that they can possibly be played if valid</li>
<li>[CORE] Fixed a few issues with GAME conversion, made it more reliable<br /></li>
<li>[3D] Added new 3D furniture into the Virtual Game Room</li>
<li>[3D] Added a new 3D TV, it is more modern and has a widescreen aspect ratio to give more options for playing games accurately</li>
<li>[3D] Added game gear 3D model upon which you can play games on. Even has a semi accurate LCD flicker effect.</li>
<li>[3D] Changed shader code to only allow 5 active lights to improve performance.</li>
<li>[3D] Fixed issue with camera tilting on Y axis after entering game room</li>
<li>[3D] Added antialiasing and VSYNC options</li>
<li>[3D] Fixed possible bug that may have detected shader capable cards when they didn't support all features needed<br /></li>
<li>[AUDIO] Can now change sample rate up to 192000Hz for those seeking insane audio quality. Minimum allowed is 22050Hz which gives a tiny speed boost over the default of 44100Hz.<br /></li>
<li>[GUI] Tweaked the 3D game browser to make it easier to use</li>
<li>[GUI] Fixed a very random crash bug that was caused by scrollbars not being properly initialized in some instances</li>
<li>[GUI] Now show a 3D arcade machine in the area gameboxes go when viewing the arcade games since they don't have gameboxes</li>
<li>[GUI] Changed the theme of some buttons/windows to make a more cohesive looking interface</li>
<li>[GUI] Added an animation effect when switching areas within RetroCopy</li>
<li>[GUI] Added a random message generator on the main part of the interface that shows &quot;witty&quot; slogans.</li>
<li>[GUI] Added login panel</li>
</ul>Head on over to RetroCopy's <a href="http://www.retrocopy.com/news.aspx" target="_blank">homepage</a> for the download.  You'll also find it on our <a href="http://www.zophar.net/multiem/retrocopy.html" target="_blank">RetroCopy page</a>.</div>

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			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>The 9th Sage</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12821</guid>
		</item>
		<item>
			<title>Fceu320 v0.1 released</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12820&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 00:18:20 GMT</pubDate>
			<description><![CDATA[This new port of Fceu to the Dingoo A320 (Dingux Linux to be precise) supports many of the features you'd expect of a port of Fceu.  Compatibility is...]]></description>
			<content:encoded><![CDATA[<div>This new port of Fceu to the Dingoo A320 (Dingux Linux to be precise) supports many of the features you'd expect of a port of Fceu.  Compatibility is quite good, and it will also play FDS games.<br />
<br />
This is the initial version, so there's not much to say as far as changes, but here is what is not supported at this time:<ul><li>Movie record/playback</li>
<li>Frameskip</li>
<li>Screen filters</li>
<li>High quality sound</li>
<li>New ppu core (It is just too heavy Sad)</li>
<li>Custom palettes (Not really tested)</li>
<li>Nes apu volume settings.</li>
</ul>If you want to give it a try, you'll find it on the <a href="http://boards.dingoonity.org/dingux-releases/fce320-v0-1-fceux-port-for-dingux/" target="_blank">Dingoonity Forums</a>.  You can also find a mirror of it <a href="http://www.zophar.net/consoles/dingooagogobaby/nes/fceu320.html" target="_blank">here</a> within our Dingoo section.<br />
<i><font size="1"><a href="http://www.emuwiki.com" target="_blank"><br />
via EmuWiki.com</a></font></i></div>

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			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>The 9th Sage</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12820</guid>
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		<item>
			<title>FinalBurn Alpha Rerecording v0.0.4a</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12818&amp;goto=newpost</link>
			<pubDate>Thu, 19 Nov 2009 20:22:10 GMT</pubDate>
			<description><![CDATA[A new version of this FinalBurn Alpha derivative for Windows is available. This is what's new: 
* Disabled unused RAM Watch accelerators, which were...]]></description>
			<content:encoded><![CDATA[<div>A new version of this FinalBurn Alpha derivative for Windows is available. This is what's new:<ul><li>Disabled unused RAM Watch accelerators, which were opening a dialog every time the R key was pressed.</li>
<li>Reverted to the old Pause behavior.</li>
<li>The screen is now automatically refreshed when emulation is paused. This makes some Lua scripts, such as FatRatKnight's &quot;Multi-track rerecording&quot;, work better with gui.register.</li>
<li>Added &quot;Haunted Castle&quot; driver to the release build.</li>
<li>Fixed the input for player 4 in the TMNT driver.</li>
<li>Fixed the Lua function joypad.set().</li>
</ul>Download it at the <a href="http://code.google.com/p/fbarr/" target="_blank">project webpage</a>.  It'll be also available <a href="http://www.zophar.net/fba/final-burn-alpha-rerecording.html" target="_blank">here</a> later.</div>

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			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>gutzsant</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12818</guid>
		</item>
		<item>
			<title>Q about burning psx</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12817&amp;goto=newpost</link>
			<pubDate>Thu, 19 Nov 2009 00:58:02 GMT</pubDate>
			<description><![CDATA[ok this is going to sound stupid cause i'm pretty sure i already know the answer but can u burn psx iso's on a DVD-R and use it or does it only work...]]></description>
			<content:encoded><![CDATA[<div>ok this is going to sound stupid cause i'm pretty sure i already know the answer but can u burn psx iso's on a DVD-R and use it or does it only work with CD-R's?</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=5">General Emulation</category>
			<dc:creator>Dave420</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12817</guid>
		</item>
		<item>
			<title>Project64 controller question</title>
			<link>http://www.zophar.net/forums/showthread.php?t=12816&amp;goto=newpost</link>
			<pubDate>Wed, 18 Nov 2009 23:19:47 GMT</pubDate>
			<description><![CDATA[Hey, 
 
i've just downloaded the N64 Emulator Project64 and was about to play, but it won't let me use my joypad (the one i'm using for snes emulator...]]></description>
			<content:encoded><![CDATA[<div>Hey,<br />
<br />
i've just downloaded the N64 Emulator Project64 and was about to play, but it won't let me use my joypad (the one i'm using for snes emulator as well, it got an analogue stick just like the N64 controller).<br />
In options if i'm trying to change the keys, it only reacts to my keyboard. <br />
<br />
How come? Anyone got an answer to this or had a similar problem?<br />
<br />
Thanks in advantage</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=5">General Emulation</category>
			<dc:creator>braincrackin</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=12816</guid>
		</item>
		<item>
			<title><![CDATA[ScummVM v1.0.0 "Shiny Logo" Mega Update]]></title>
			<link>http://www.zophar.net/forums/showthread.php?t=12815&amp;goto=newpost</link>
			<pubDate>Wed, 18 Nov 2009 17:55:53 GMT</pubDate>
			<description><![CDATA[A huge v1.0.0 update of ScummVM has been released.  There are a lot of changes, and many ports/versions released.  It's a good day for adventure...]]></description>
			<content:encoded><![CDATA[<div>A huge v1.0.0 update of ScummVM has been released.  There are a lot of changes, and many ports/versions released.  It's a good day for adventure games, that's for sure.  Read on for the changes in this new version:<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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			<hr />
			
				New Ports:
			
			<hr />
		</td>
	</tr>
	</table>
</div><ul><li>Added MotoEZX and MotoMAGX ports.</li>
</ul><div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="6" cellspacing="0" border="0" width="100%">
	<tr>
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			<hr />
			
				General:
			
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</div><ul><li>Fixed several bugs in GUI.</li>
<li>Updated the project logo and icons.</li>
<li>Clarified licenses for several PS2 port files.</li>
</ul><div style="margin:20px; margin-top:5px; ">
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				AGI:
			
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</div><ul><li>Fixed crash on game exit.</li>
<li>Fixed crash at detection of some games.</li>
</ul>AGOS:<ul><li>Fixed load/save code for PC version of Waxworks.</li>
<li>Fixed undo in Puzzle Pack games.</li>
</ul><div style="margin:20px; margin-top:5px; ">
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				Broken Sword 1:
			
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</div><ul><li>Fixed missing background sound effects in some rooms.</li>
</ul><div style="margin:20px; margin-top:5px; ">
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				CinE:
			
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</div><ul><li>Fixed crashes with Future Wars and Operation Stealth demos.</li>
</ul><div style="margin:20px; margin-top:5px; ">
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				Cruise:
			
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	</table>
</div><ul><li> Fix freeze on game pause.</li>
</ul><div style="margin:20px; margin-top:5px; ">
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				Gob:
			
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	</table>
</div><ul><li>Fixed gfx glitch in Lost in Time.</li>
<li>Fixed hotspot-related regressions in Gob2.</li>
<li>Fixed several regressions in Gob3.</li>
<li>Fixed crash in Bargon Attack intro.</li>
<li>Fixed animations in Win3.1 version of Gob3.</li>
</ul><div style="margin:20px; margin-top:5px; ">
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				Groovie:
			
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	</table>
</div><ul><li>Fixed video performance on PSP.</li>
<li>Fixed menu blanking in some instances.</li>
</ul><div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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				Kyra:
			
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	</table>
</div><ul><li>Fix possible corruption of restart game save in Kyrandia 1.</li>
<li>Fix GFX glitch at the broken bridge.</li>
<li>Fix for brandon tunring invisible in some situations in Kyrandia 1.</li>
</ul><br />
<div style="margin:20px; margin-top:5px; ">
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				MADE:
			
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</div><ul><li>Fixed performance on NDS.</li>
<li>Fixed several crashes in Return to Zork demo.</li>
</ul><div style="margin:20px; margin-top:5px; ">
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				Parallaction:
			
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	</table>
</div><ul><li>Fixed several regressions in Nippon Safes.</li>
<li>Fixed music in sushi bar in Nippon Safes.</li>
</ul><div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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				SCUMM:
			
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	</table>
</div><ul><li>Fixed crash on Macintosh versions of Putt-Putt Joins the Parade and Fatty<br />
Bear's Birthday Surprise.</li>
<li>Fixed game save in Macintosh versions of HE games.</li>
<li>Fixed default save game path in later HE games.</li>
<li>Fixed palette in NES version of Maniac Mansion.</li>
<li>Fixed palette in Amiga version of Secret of Monkey Island.</li>
<li>Fixed cutscenes not stopping music after pressing ESC in DIG.</li>
<li>Fixed lip-sync in Fatty Bear.</li>
<li>Fixed crash in FT when entering inventory.</li>
</ul><div style="margin:20px; margin-top:5px; ">
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				Tinsel:
			
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</div><ul><li>Fixed crash in palace.</li>
<li>Fixed crash when talking to the old lady.</li>
<li>Fixed partially off-screen text in DW1.</li>
</ul><div style="margin:20px; margin-top:5px; ">
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				NDS port:
			
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	</table>
</div><ul><li>Added mouse pad undeneath onscreen keyboard</li>
<li>Added ability to scroll when cursor reaches edge of screen (in mouse pad mode)</li>
<li>Made cd audio read from track01.wav as well as track1.wav</li>
<li>Fixed bug with switching modes with keyboard active</li>
</ul><div style="margin:20px; margin-top:5px; ">
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				PSP port:
			
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		</td>
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	</table>
</div><ul><li>Fixed video flickering and stretching is some situations.</li>
<li>Improved suspend/resume support.</li>
</ul><div style="margin:20px; margin-top:5px; ">
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				WinCE port:
			
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	</table>
</div><ul><li>Improved compatibility with VGA devices.</li>
</ul>All you folks out there clamoring to play the Mac version of  Putt-Putt Joins the Parade and Fatty Bear's Birthday Surprise can rest easy now.  You can of course get each port from the <a href="http://www.scummvm.org/" target="_blank">ScummVM webpage</a>.  You'll also find them on our site as follows (it is quite a list, so <i>bear</i> with me):<ul><li><a href="http://www.zophar.net/consoles/wii/scumm-vm/scummvm.html" target="_blank">Wii</a></li>
<li><a href="http://www.zophar.net/consoles/nds/scumm-vm/scummvm-ds.html" target="_blank">Nintendo DS</a></li>
<li><a href="http://www.zophar.net/consoles/gamepark2x/scumm-vm/scummvm.html" target="_blank">GP2x/GP2x Wiz</a></li>
<li><a href="http://www.zophar.net/pocket-pc/scumm-vm/scumm-vm.html" target="_blank">PocketPC</a></li>
<li><a href="http://www.zophar.net/consoles/psp/scumm-vm/scummvm.html" target="_blank">PSP</a></li>
<li><a href="http://www.zophar.net/consoles/dreamcast/scumm-vm/scummvm.html" target="_blank">Dreamcast</a></li>
<li><a href="http://www.zophar.net/consoles/gamecube/scumm-vm/scummvm.html" target="_blank">Gamecube</a></li>
<li><a href="http://www.zophar.net/consoles/ps2/scumm-vm/scummvm.html" target="_blank">Playstation 2</a></li>
<li><a href="http://www.zophar.net/scumm-vm/scumm-vm.html" target="_blank">Windows</a></li>
<li><a href="http://www.zophar.net/linux/scumm-vm/scum.html" target="_blank">Linux</a></li>
<li><a href="http://www.zophar.net/macintosh/scumm-vm/scummvm.html" target="_blank">Macintosh</a></li>
<li><a href="http://www.zophar.net/digital-phones/symbian/scumm-vm/scummvm.html" target="_blank">Nokia s60 and Symbian UIQ 3</a></li>
<li><a href="http://www.zophar.net/pocket-pc/scumm-vm/scumm-vm.html" target="_blank">PocketPC (v1.0.0 only for ARM at this time)</a></li>
<li><a href="http://www.zophar.net/digital-phones/iphone/scumm-vm/scummvm-iphone.html" target="_blank">iPhone</a></li>
<li><a href="http://www.zophar.net/digital-phones/Maemo/scumm-vm/scummvm.html" target="_blank">Maemo Phones</a></li>
<li><a href="http://www.zophar.net/digital-phones/motorolarolarola/scumm-vm/scummvm.html" target="_blank">Motorolla Phones</a></li>
<li><a href="http://www.zophar.net/beos/scumm-vm/scummvm.html" target="_blank">BeOS</a></li>
<li><a href="http://www.zophar.net/amiga-emulators/scumm-vm/scummvm.html" target="_blank">AmigaOS</a></li>
</ul><i><font size="1"><a href="http://www.tehskeen.com" target="_blank">via TehSkeen</a></font></i></div>

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