<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/">
	<channel>
		<title><![CDATA[Zophar's Message Domain]]></title>
		<link>http://www.zophar.net/forums/</link>
		<description><![CDATA[This is Zophar's Domain.  Home of emulation for all systems.]]></description>
		<language>en</language>
		<lastBuildDate>Thu, 17 May 2012 02:06:42 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
		<image>
			<url>http://www.zophar.net/forums/images/misc/rss.jpg</url>
			<title><![CDATA[Zophar's Message Domain]]></title>
			<link>http://www.zophar.net/forums/</link>
		</image>
		<item>
			<title>Is there a way to play roms on a real snes</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15238&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 01:41:24 GMT</pubDate>
			<description>I have a SNES and would like to play jap games but I want them to be in english and I want to play them on my snes on a normal cart. There is a...</description>
			<content:encoded><![CDATA[<div>I have a SNES and would like to play jap games but I want them to be in english and I want to play them on my snes on a normal cart. There is a person on ebay selling copies of Secret of Mana 2 that is done this way. can someone help me</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=8">Rom Hack</category>
			<dc:creator>WildSideGT</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15238</guid>
		</item>
		<item>
			<title>Unconditional jumps and PC increment</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15237&amp;goto=newpost</link>
			<pubDate>Tue, 15 May 2012 22:21:28 GMT</pubDate>
			<description><![CDATA[Hello, 
 
I'm writing a simple GB emulator (wow, now that's something new, isn't it), since I'm really taking my first steps in emu. 
 
What i don't...]]></description>
			<content:encoded><![CDATA[<div>Hello,<br />
<br />
I'm writing a simple GB emulator (wow, now that's something new, isn't it), since I'm really taking my first steps in emu.<br />
<br />
What i don't seem to understand is how to correctly implement the CPU cycle and unconditional jumps.<br />
<br />
Consider the command JP nn (unconditional jump to memory adress pointed out), like JP 1000h, if I have a basic loop of <br />
<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">increment PC<br />
read opcode<br />
execute command</code><hr />
</div>Then after the JP opcode has been read and the command executed (read 1000h from memory and set PC = 1000h), the PC gets incremented and becomes 1001h, thus resulting in bad emulation.<br />
<br />
<b>tl;dr How do you emulate jumps in emulators, so that PC value stays correct, when having cpu loops that increment PC?</b><br />
<br />
I've looked into source code in this GB emulator (written in C#) — <a href="http://meatfighter.com/gameboy/" target="_blank">http://meatfighter.com/gameboy/</a> and it got me really confused. What it has is a cpu loop, similar to proposed above, then a switch statement to parse commands, but the <i>JP nn</i> command just loads the supplied value to PC, so I fail to understand how the emulator functions correctly, if the PC gets increased afterwards.<br />
<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left"> int opCode = 0x00;<br />
&nbsp; &nbsp; &nbsp; if (!halted) {<br />
&nbsp; &nbsp; &nbsp; &nbsp; opCode = ReadByte(PC);<br />
&nbsp; &nbsp; &nbsp; &nbsp; if (stopCounting) {<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; stopCounting = false;<br />
&nbsp; &nbsp; &nbsp; &nbsp; } else {<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; PC++;<br />
&nbsp; &nbsp; &nbsp; &nbsp; }<br />
&nbsp; &nbsp; &nbsp; }<br />
<br />
&nbsp; &nbsp; &nbsp; ...<br />
<br />
<br />
&nbsp; &nbsp; case 0xC3: // JP N<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Jump();<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; break;<br />
<br />
&nbsp; &nbsp; ...<br />
&nbsp; &nbsp; private void Jump() {<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; PC = ReadWord(PC);<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ticks += 10;<br />
&nbsp; &nbsp; }</code><hr />
</div>I wish to thank in advance if someone points me to the right direction. Thank you!</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=5">General Emulation</category>
			<dc:creator>ajsimpson</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15237</guid>
		</item>
		<item>
			<title>Bleep! v1.07</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15236&amp;goto=newpost</link>
			<pubDate>Tue, 15 May 2012 01:36:07 GMT</pubDate>
			<description>Bleep! is a music player for NSF and GBS files which was updated to version 1.07 on May 6th. It has undergone significant changes since our last...</description>
			<content:encoded><![CDATA[<div>Bleep! is a music player for NSF and GBS files which was updated to version 1.07 on May 6th. It has undergone significant changes since our last posting, v1.04, from 1999. Here's a complete list:<ul><li>Pulse channels are now 25% louder than triangle, noise, and DMC</li>
<li>Linear timeout now works properly, fixing Alfred Chicken, Zelda 2, etc.</li>
<li>DMC hacks were added to reduce clicking in Kirby, Lolo 3, and most Konami games</li>
<li>The mixing algorithm was totally rewritten.  Benefits include: louder output, less obvious clipping, and stronger click removal.</li>
<li>PAL timing (including the 1.773 MHz CPU frequency) is now supported.</li>
<li>Output is now monaural rather than stereo-but-actually-monaural.</li>
<li>VRC7 feedback has been implemented.</li>
<li>Expansion sound channels are now filtered, when filtering is enabled.</li>
<li>Added a Winamp EQ bug workaround.</li>
<li>The NSF file info dialog box shows more information and allows editing.</li>
<li>The title format strings have been changed: %t = Title, %f = Filename, %a = Artist, %p = Full path, %c = Copyright, %e = Expansion sound (new). Old format strings (using %1-%5) will still work.</li>
<li>The current song number is now shown next to &quot;kbps&quot;. The maximum song number may optionally be shown next to &quot;kHz&quot; as well.</li>
<li>Added a standalone text-mode player.</li>
<li>Added GBS support.</li>
<li>Added Famicom Disk System, Namco 106, and Sunsoft 5B.</li>
<li>Improved accuracy of 2A03 and VRC7.</li>
<li>Fixed multiple bugs in the 2A03 CPU, which now also emulates undocumented instructions.</li>
<li>Source code released under GPL.</li>
<li>Fixed open-bus read behavior on $40xx.</li>
<li>Fixed a type-to-search bug.</li>
</ul>You can grab it at our <a href="http://www.zophar.net/utilities/audio-multi/bleep-.html" target="_blank">Bleep! download page</a>.</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>Montie2k</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15236</guid>
		</item>
		<item>
			<title>vgmstream Test Build 975</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15235&amp;goto=newpost</link>
			<pubDate>Tue, 15 May 2012 01:25:29 GMT</pubDate>
			<description>vgmstream, a library for playing streamed audio from video games, was updated to test build #975 on March 21. The author does not maintain a...</description>
			<content:encoded><![CDATA[<div>vgmstream, a library for playing streamed audio from video games, was updated to test build #975 on March 21. The author does not maintain a changelog for test builds. You can grab it at our <a href="http://www.zophar.net/utilities/audio-multi/vgmstream.html" target="_blank">vgmstream download page</a>.</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>Montie2k</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15235</guid>
		</item>
		<item>
			<title>in_vgm 0.40</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15234&amp;goto=newpost</link>
			<pubDate>Tue, 15 May 2012 01:21:41 GMT</pubDate>
			<description>in_vgm, a Winamp plugin that emulates all chips supported by the VGM format, was updated to version 0.40 on February 9th. The author does not...</description>
			<content:encoded><![CDATA[<div>in_vgm, a Winamp plugin that emulates all chips supported by the VGM format, was updated to version 0.40 on February 9th. The author does not maintain a changelog. You can grab it at our <a href="http://www.zophar.net/utilities/vgm/in_vgm.html" target="_blank">in_vgm download page</a>.</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>Montie2k</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15234</guid>
		</item>
		<item>
			<title>JSIDPlay2 v2.5</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15233&amp;goto=newpost</link>
			<pubDate>Tue, 15 May 2012 01:16:39 GMT</pubDate>
			<description>JSIDPlay 2, software that makes it possible to listen to SID music of the Commodore 64 (C64), as well as being a full-featured Commodore 64 emulator,...</description>
			<content:encoded><![CDATA[<div>JSIDPlay 2, software that makes it possible to listen to SID music of the Commodore 64 (C64), as well as being a full-featured Commodore 64 emulator, was updated to version 2.5 on March 22. The author does not maintain a changelog. You can grab it at our <a href="http://www.zophar.net/utilities/sid/jsidplay2.html" target="_blank">JSIDPlay2 download page</a>.</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>Montie2k</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15233</guid>
		</item>
		<item>
			<title><![CDATA[Updates to kode64's foobar2000 input plugins]]></title>
			<link>http://www.zophar.net/forums/showthread.php?t=15232&amp;goto=newpost</link>
			<pubDate>Tue, 15 May 2012 01:08:43 GMT</pubDate>
			<description>Each of the five foobar2000 input plugins authored by kode64 were updated on February 19th. In the latest releases, each updated plugin added an...</description>
			<content:encoded><![CDATA[<div>Each of the five foobar2000 input plugins authored by kode64 were updated on February 19th. In the latest releases, each updated plugin added an abort check to the decoder:<ul><li><a href="http://www.zophar.net/utilities/qsf/qsf-decoder.html" target="_blank">QSF Decoder</a>, v2.0.20, for Capcom QSound Sound Format</li>
<li><a href="http://www.zophar.net/utilities/sid/sidplay2.html" target="_blank">SID Decoder</a>, v1.26, for Commodore 64 SID</li>
<li><a href="http://www.zophar.net/utilities/audio-multi/game-emu-player.html" target="_blank">Game Emu Player</a>, v1.124, for several game console music formats</li>
<li><a href="http://www.zophar.net/utilities/psf/psf-decoder.html" target="_blank">PSF Decoder</a>, v2.0.26, for Sony Playstation Sound Format</li>
<li><a href="http://www.zophar.net/utilities/psf/upse-psf-decoder.html" target="_blank">UPSE PSF Decoder</a>, v1.5, based on William Pitcock's Unix PlayStation Sound Emulator library</li>
</ul>Additionally, Game Emu Player v1.124 includes an additional update from May 5th that fixed HES, which had stereo reversed.</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>Montie2k</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15232</guid>
		</item>
		<item>
			<title>nGlide v0.99</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15231&amp;goto=newpost</link>
			<pubDate>Sun, 13 May 2012 07:59:16 GMT</pubDate>
			<description>nGlide is a freeware Glide wrapper for Windows and DOS games. It allows you to play 3Dfx games on modern GeForce/Radeon graphics cards. Some of them...</description>
			<content:encoded><![CDATA[<div>nGlide is a freeware Glide wrapper for Windows and DOS games. It allows you to play 3Dfx games on modern GeForce/Radeon graphics cards. Some of them are Diablo 2, Need for Speed 2-5, Carmageddon 2, Tomb Raider, Turok. All three API versions are supported, Glide 2.1 (glide.dll), Glide 2.4 (glide2x.dll) and Glide 3.0 (glide3x.dll). Glide wrapper also supports high resolution modes.<br />
<br />
nGlide 0.99 changelog:<br />
<br />
Glide2:<ul><li>added support for Anachronox</li>
<li>added support for Descent</li>
<li>added support for F/A-18 Korea</li>
<li>added support for F/A-18 Korea (Demo)</li>
<li>added support for Time Warriors</li>
<li>fixed Archimedean Dynasty (with DOSBox + Gulikoza patch) voxel radar indicators</li>
<li>fixed Jane's Combat Simulations: F-15 Classic 2D cockpit glitch</li>
<li>fixed Lands of Lore 2: Guardians of Destiny (with DOSBox + Gulikoza patch) black glitches</li>
<li>fixed Montezuma's Return shadows</li>
<li>fixed Pandemonium no movies and no pause menu bugs</li>
<li>fixed Py&#322; enemies visiblity range</li>
</ul><br />
Glide3:<ul><li>fixed Diablo 2 contrast/gamma issue</li>
<li>fixed Turok 2: Seeds of Evil fog issue</li>
</ul><br />
Miscellaneous:<ul><li>added support for shameless plug</li>
<li>fixed 4:3 aspect ratio for 1280x1024</li>
<li>fixed nGlide's configuration access issue</li>
</ul><br />
Download it <a href="http://www.zophar.net/utilities/n64glideplugins/nglide.html" target="_blank">here</a> or at <a href="http://www.zeus-software.com/downloads/nglide" target="_blank">http://www.zeus-software.com/downloads/nglide</a></div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>Azul Fria</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15231</guid>
		</item>
		<item>
			<title><![CDATA[joks for all "Car break trouble"]]></title>
			<link>http://www.zophar.net/forums/showthread.php?t=15230&amp;goto=newpost</link>
			<pubDate>Thu, 10 May 2012 04:44:50 GMT</pubDate>
			<description>A Software Engineer, a Hardware Engineer and a Branch Manager were on their way to a meeting. They were driving down a steep mountain road when...</description>
			<content:encoded><![CDATA[<div>A Software Engineer, a Hardware Engineer and a Branch Manager were on their way to a meeting. They were driving down a steep mountain road when suddenly the brakes on their car failed. The car careened almost out of control down the road, bouncing off the crash barriers, until it miraculously ground to a halt scraping along the mountainside. The car's occupants, shaken but unhurt, now had a problem: they were stuck halfway down a mountain in a car with no brakes. What were they to do?<br />
<br />
&quot;I know,&quot; said the Branch Manager, &quot;Let's have a meeting, propose a Vision, formulate a Mission Statement, define some Goals, and by a process of Continuous Improvement find a solution to the Critical Problems, and we can be on our way.&quot;<br />
<br />
&quot;No, no,&quot; said the Hardware Engineer, &quot;That will take far too long, and besides, that method has never worked before. I've got my Swiss Army knife with me, and in no time at all I can strip down the car's braking system, isolate the fault, fix it, and we can be on our way.&quot;<br />
<br />
&quot;Well,&quot; said the Software Engineer, &quot;Before we do anything, I think we should push the car back up the road and see if it happens again.&quot;</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=6">Talk of the Town</category>
			<dc:creator>ginkalwer</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15230</guid>
		</item>
		<item>
			<title>Emulator Organizer v4.4.1.16</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15228&amp;goto=newpost</link>
			<pubDate>Mon, 07 May 2012 18:45:04 GMT</pubDate>
			<description>Emulators Organizer is an advanced program designed in order to manage your roms, Games, E-Books,Compressed files, Music and any type of file....</description>
			<content:encoded><![CDATA[<div>Emulators Organizer is an advanced program designed in order to manage your roms, Games, E-Books,Compressed files, Music and any type of file.<br />
Emulators Organizer simply described as launcher, you can use it for different purposes,professional and advanced,grap game (file) photo or cover,view it's manual (pdf , txt rtf),compress\extract file or multi file along with snap cover and other attachment,you can do what ever you want with your rom (every kind of file) just try it.<br />
<br />
What's New:<ul><li>Added: get info/history from internet (moby game only for now)</li>
<li>Added: configuration files list for each emulator (  mame , dosbox and almost all emulator with editable config file)</li>
<li>Added: emulator configuration file editor (fully pro with ability to edit each field with it uniqe value usefull in dosbox and mame)</li>
<li>Added: Emu panel (a panel below roms list, allow to quick edit emu's commandlines and configuration files)</li>
</ul><br />
Download source and zip <a href="http://www.zophar.net/frontends/universal/emulation_runner.html.html" target="_blank">here</a> or at  <a href="https://sourceforge.net/projects/emusorganizer/files/EO%204.4.1.16/" target="_blank">https://sourceforge.net/projects/emu...EO%204.4.1.16/</a></div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>Azul Fria</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15228</guid>
		</item>
		<item>
			<title>ePSXeQuickPlay v0.1b</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15227&amp;goto=newpost</link>
			<pubDate>Mon, 07 May 2012 18:38:10 GMT</pubDate>
			<description><![CDATA[*ePSXeQuickPlay v0.1b* (made by Leo2236) it is a frondend for ePSXEe 1.7.0  
Screenshots >>>...]]></description>
			<content:encoded><![CDATA[<div><b>ePSXeQuickPlay v0.1b</b> (made by Leo2236) it is a frondend for ePSXEe 1.7.0 <br />
Screenshots &gt;&gt;&gt;<br />
<a href="http://s18.postimage.org/7vet8a4ex/e_PSXe_Quick_Play.jpg" target="_blank">http://s18.postimage.org/7vet8a4ex/e...Quick_Play.jpg</a><br />
<a href="http://s18.postimage.org/61s72faix/e_PSXe_Quic_Play_1.jpg" target="_blank">http://s18.postimage.org/61s72faix/e...uic_Play_1.jpg</a><br />
<a href="http://s13.postimage.org/dm7sht5nb/e_PSXe_Quic_Play_2.jpg" target="_blank">http://s13.postimage.org/dm7sht5nb/e...uic_Play_2.jpg</a><br />
<br />
Downoad it <a href="http://www.zophar.net/frontends/psone/epsxequickplay.html" target="_blank">here</a> or at <a href="http://www.mediafire.com/?1xry9jvtvyk2wmw" target="_blank">http://http://www.mediafire.com/?1xry9jvtvyk2wmw</a></div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=15">Emulation News</category>
			<dc:creator>Azul Fria</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15227</guid>
		</item>
		<item>
			<title>Pokemon red proud eyes edition V2</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15225&amp;goto=newpost</link>
			<pubDate>Mon, 30 Apr 2012 23:46:49 GMT</pubDate>
			<description>*Hack Name:* Pokemon red proud eyes edition V2  
 
*Hack of:* Pokemon Red US/EU (GameBoy)  
 
Image: http://i.imgur.com/kE8c3.png  
 
*Introduction:*...</description>
			<content:encoded><![CDATA[<div><b>Hack Name:</b> Pokemon red proud eyes edition V2 <br />
<br />
<b>Hack of:</b> Pokemon Red US/EU (GameBoy) <br />
<br />
<img src="http://i.imgur.com/kE8c3.png" border="0" alt="" /><br />
<br />
<b>Introduction:</b>  <br />
<br />
Hello everyone, Break here with an update to my old romhack &quot;Pokemon red proud eyes edition&quot;.  I am still very new to romhacking...so this is really a personal project I have been working on in my free time.  <br />
<br />
<br />
<b>Storyline:</b>  <br />
<br />
This hack has the same storyline as the original...no dialogue has been changed.  <br />
<br />
<b>Features:</b>  <br />
<br />
-The type of pokemon that appear on the title screen have been updated <br />
-Your rival's party pokemon have been updated depending on your starting pokemon at different points in the game <br />
-All of the gym leaders &amp; elite 4's pokemon and moves have been updated <br />
-Upon defeating a gym leader, you get 3 of their TMs instead of 1 <br />
-All of the casino prizes and coin costs have been updated <br />
-The in-game trades you can do have been updated throughout the game <br />
-Pokemarts have gotten a major update, so they feel more personalized  <br />
-And even more extensive wild pokemon edit this time, so you are now able to catch them all in one game  <br />
<br />
<b>Screenshots:</b>  <br />
<br />
<img src="http://i.imgur.com/cmRgQ.png" border="0" alt="" />  <img src="http://i.imgur.com/brLYl.png" border="0" alt="" />  <img src="http://i.imgur.com/B1Ncl.png" border="0" alt="" /><br />
<img src="http://i.imgur.com/2BPvC.png" border="0" alt="" />  <img src="http://i.imgur.com/wmMRP.png" border="0" alt="" />  <img src="http://i.imgur.com/Sq9kF.png" border="0" alt="" /><br />
<img src="http://i.imgur.com/HYVAj.png" border="0" alt="" />  <img src="http://i.imgur.com/HCtyp.png" border="0" alt="" />  <img src="http://i.imgur.com/eE5EK.png" border="0" alt="" /><br />
<img src="http://i.imgur.com/kdUcF.png" border="0" alt="" />  <img src="http://i.imgur.com/SrrI1.png" border="0" alt="" />  <img src="http://i.imgur.com/JEtAQ.png" border="0" alt="" />  <br />
<br />
<br />
<br />
<b>Progress</b> <i>( Complete )</i> <br />
<br />
Title Screen - 100%<br />
Rival's Party - 100%<br />
Gym Leaders - 100%<br />
Elite 4 - 100%<br />
Casino Prizes - 100%<br />
Pokemarts - 100%<br />
Wild Pokemon - 100%<br />
<br />
<img src="http://i.imgur.com/lmEmn.png" border="0" alt="" /><b>Download Patch</b> <br />
<a href="http://www.mediafire.com/?a507c2321ymmeen" target="_blank">http://www.mediafire.com/?a507c2321ymmeen</a> <br />
<br />
<b>Credits</b> <br />
<br />
<a href="http://imgur.com/" target="_blank">http://imgur.com/</a> - for letting me host my images<br />
<a href="http://www.youtube.com/" target="_blank">http://www.youtube.com/</a> - for letting me upload gameplay footage of my romhack <br />
<a href="http://www.mediafire.com/" target="_blank">http://www.mediafire.com/</a> - for letting me host my patch for download <br />
<a href="http://fusoya.eludevisibility.org/" target="_blank">http://fusoya.eludevisibility.org/</a> - for creating the Lunar ISP tool <br />
<a href="http://www.romhacking.net/utilities/240/" target="_blank">http://www.romhacking.net/utilities/240/</a> - for helping me understand how to use this tool (Nightcrawler) <br />
<a href="http://www.swamperttools.co.nr/" target="_blank">http://www.swamperttools.co.nr/</a> - for creating the editors to make my romhack  <br />
<a href="http://www.youtube.com/user/aquarmor" target="_blank">http://www.youtube.com/user/aquarmor</a> - for testing my original romhack and giving me lots of feedback <br />
<br />
<b><i>Contact:</i></b> <br />
<br />
email - <a href="mailto:grandflare@yahoo.com">grandflare@yahoo.com</a><br />
twitter - @Proud_Eyes<br />
facebook - <a href="https://www.facebook.com/TeamGunLeo" target="_blank">https://www.facebook.com/TeamGunLeo</a><br />
youtube - <a href="http://www.youtube.com/user/breaktube" target="_blank">http://www.youtube.com/user/breaktube</a></div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=8">Rom Hack</category>
			<dc:creator>break</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15225</guid>
		</item>
		<item>
			<title>Final Fantasy Epica</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15224&amp;goto=newpost</link>
			<pubDate>Mon, 30 Apr 2012 06:45:14 GMT</pubDate>
			<description><![CDATA[Can't save this game in this hack. All my other hacks save okay. I am using windows 7 64bit with Jnes the emulator. Any suggestions out there. It...]]></description>
			<content:encoded><![CDATA[<div>Can't save this game in this hack. All my other hacks save okay. I am using windows 7 64bit with Jnes the emulator. Any suggestions out there. It would be appreciated.</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=8">Rom Hack</category>
			<dc:creator>Tipalo</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15224</guid>
		</item>
		<item>
			<title>please help with genesis graphics editing</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15221&amp;goto=newpost</link>
			<pubDate>Sun, 29 Apr 2012 17:03:47 GMT</pubDate>
			<description><![CDATA[Hi hackers 
 
I just fully translated the game "Beauty and the Beast : Belle's Quest" to french. I had no problem with texts, as well as adding...]]></description>
			<content:encoded><![CDATA[<div>Hi hackers<br />
<br />
I just fully translated the game &quot;Beauty and the Beast : Belle's Quest&quot; to french. I had no problem with texts, as well as adding infinite lives, but I am stuck with graphics...<br />
<br />
I want to replace the original english title screen :<br />
<img src="http://www.zophar.net/forums/attachment.php?attachmentid=228&amp;stc=1&amp;d=1335717717" border="0" alt="" /><br />
with this one I made, a french title screen using the same color palette as the original :<br />
<img src="http://www.zophar.net/forums/attachment.php?attachmentid=229&amp;stc=1&amp;d=1335717717" border="0" alt="" /><br />
<br />
I tried many tile editors, but tiles always look altered, just &quot;mushy pixels&quot;. I searched and learned that many game graphics are compressed... But I don't find how to uncompress it.<br />
<br />
Here is what most of the file looks like :<br />
<img src="http://img692.imageshack.us/img692/592/bouillie.png" border="0" alt="" /><br />
<br />
Sprite tiles are clear though, here I see the character's dress :<br />
<img src="http://img838.imageshack.us/img838/9882/spriteas.png" border="0" alt="" /><br />
<br />
By the way, here is what the VDP debugger shows me while this screen :<br />
<img src="http://img834.imageshack.us/img834/1466/squestutradfrbydidi0301.png" border="0" alt="" /><br />
<br />
Or maybe it would be easier to add it in the rom's empty space and tell the game to display it instead of the original ? I don't know how to do that neither.:regret:<br />
<br />
Please help me, my translation just needs this screen to be finished.:cry:</div>


	<br />
	<div style="padding:6px">

	
		<fieldset class="fieldset">
			<legend>Attached Thumbnails</legend>
			<div style="padding:3px">
			
<a href="http://www.zophar.net/forums/attachment.php?attachmentid=228&amp;d=1335717441" rel="Lightbox_104081" id="attachment228"><img class="thumbnail" src="http://www.zophar.net/forums/attachment.php?attachmentid=228&amp;stc=1&amp;thumb=1&amp;d=1335717441" border="0" alt="Click image for larger version

Name:	Beauty and the Beast - Belle's Quest.png
Views:	N/A
Size:	11.8 KB
ID:	228" /></a>
&nbsp;

<a href="http://www.zophar.net/forums/attachment.php?attachmentid=229&amp;d=1335717706" rel="Lightbox_104081" id="attachment229"><img class="thumbnail" src="http://www.zophar.net/forums/attachment.php?attachmentid=229&amp;stc=1&amp;thumb=1&amp;d=1335717706" border="0" alt="Click image for larger version

Name:	Beauty and the Beast - Belle's Quest trad fr.png
Views:	N/A
Size:	10.2 KB
ID:	229" /></a>
&nbsp;

			</div>
		</fieldset>
	

	

	

	

	</div>
]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=8">Rom Hack</category>
			<dc:creator>DarkPig</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15221</guid>
		</item>
		<item>
			<title>Do I Need a Property Tax Lawyer?</title>
			<link>http://www.zophar.net/forums/showthread.php?t=15220&amp;goto=newpost</link>
			<pubDate>Sat, 28 Apr 2012 04:17:19 GMT</pubDate>
			<description>I have Recently Buyed a new Farm House and Taxes on that is too high according to the actual price of that property, so to get reduction on my...</description>
			<content:encoded><![CDATA[<div>I have Recently Buyed a new Farm House and Taxes on that is too high according to the actual price of that property, so to get reduction on my property tax. Do I need a Property tax lawyer? <br />
Please Help?..</div>

]]></content:encoded>
			<category domain="http://www.zophar.net/forums/forumdisplay.php?f=6">Talk of the Town</category>
			<dc:creator>nicolenik</dc:creator>
			<guid isPermaLink="true">http://www.zophar.net/forums/showthread.php?t=15220</guid>
		</item>
	</channel>
</rss>

