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View Full Version : FF4 table troubles


AndrewT
01-16-2007, 09:50 PM
I've been trying to make a script dump of the Japanese version of FF4. I have a table file all made up and everything, and I was trying to load the table into Hexecute to find where the game text starts. It all came out as dots, but since Hexecute seems really unstable, I tried some other utilities just to check. Same result.

I'm pretty sure the problem is because just about everything uses Unicode now, and the older rom hacking utilities don't support it. I checked the Japanese IME and there are no settings for what encoding system to use.

So my question is how to get around this problem. Either a way to convert Unicode to JIS, or a script dumper or table-ready hex editor that supports Unicode.

Thanks

(Or if someone happens to have an already-made script dump lying around and wouldn't mind sending it to me, that would circumvent the whole issue :)
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